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Orthographic projection for 3D plots - finalist #3550

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Feb 20, 2019
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29 changes: 13 additions & 16 deletions package-lock.json

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4 changes: 2 additions & 2 deletions package.json
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@
]
},
"dependencies": {
"3d-view": "^2.0.0",
"3d-view-controls": "git://github.com/archmoj/3d-view-controls.git#fe3c77b807618c0d51f4c50a691e2af0486bfda9",
"alpha-shape": "^1.0.0",
"array-range": "^1.0.1",
"canvas-fit": "^1.5.0",
Expand All @@ -81,7 +81,7 @@
"gl-mat4": "^1.2.0",
"gl-mesh3d": "^2.0.7",
"gl-plot2d": "^1.4.2",
"gl-plot3d": "^1.6.3",
"gl-plot3d": "git://github.com/gl-vis/gl-plot3d.git#33d5169a62d9b903a8f3a4607f4dae726c4bb57b",
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"gl-pointcloud2d": "^1.0.2",
"gl-scatter3d": "^1.1.6",
"gl-select-box": "^1.0.3",
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270 changes: 0 additions & 270 deletions src/plots/gl3d/camera.js
Original file line number Diff line number Diff line change
Expand Up @@ -5,273 +5,3 @@
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

module.exports = createCamera;

var now = require('right-now');
var createView = require('3d-view');
var mouseChange = require('mouse-change');
var mouseWheel = require('mouse-wheel');
var mouseOffset = require('mouse-event-offset');
var supportsPassive = require('has-passive-events');

function createCamera(element, options) {
element = element || document.body;
options = options || {};

var limits = [ 0.01, Infinity ];
if('distanceLimits' in options) {
limits[0] = options.distanceLimits[0];
limits[1] = options.distanceLimits[1];
}
if('zoomMin' in options) {
limits[0] = options.zoomMin;
}
if('zoomMax' in options) {
limits[1] = options.zoomMax;
}

var view = createView({
center: options.center || [0, 0, 0],
up: options.up || [0, 1, 0],
eye: options.eye || [0, 0, 10],
mode: options.mode || 'orbit',
distanceLimits: limits
});

var pmatrix = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var distance = 0.0;
var width = element.clientWidth;
var height = element.clientHeight;

var camera = {
keyBindingMode: 'rotate',
enableWheel: true,
view: view,
element: element,
delay: options.delay || 16,
rotateSpeed: options.rotateSpeed || 1,
zoomSpeed: options.zoomSpeed || 1,
translateSpeed: options.translateSpeed || 1,
flipX: !!options.flipX,
flipY: !!options.flipY,
modes: view.modes,
tick: function() {
var t = now();
var delay = this.delay;
var ctime = t - 2 * delay;
view.idle(t - delay);
view.recalcMatrix(ctime);
view.flush(t - (100 + delay * 2));
var allEqual = true;
var matrix = view.computedMatrix;
for(var i = 0; i < 16; ++i) {
allEqual = allEqual && (pmatrix[i] === matrix[i]);
pmatrix[i] = matrix[i];
}
var sizeChanged =
element.clientWidth === width &&
element.clientHeight === height;
width = element.clientWidth;
height = element.clientHeight;
if(allEqual) return !sizeChanged;
distance = Math.exp(view.computedRadius[0]);
return true;
},
lookAt: function(center, eye, up) {
view.lookAt(view.lastT(), center, eye, up);
},
rotate: function(pitch, yaw, roll) {
view.rotate(view.lastT(), pitch, yaw, roll);
},
pan: function(dx, dy, dz) {
view.pan(view.lastT(), dx, dy, dz);
},
translate: function(dx, dy, dz) {
view.translate(view.lastT(), dx, dy, dz);
}
};

Object.defineProperties(camera, {
matrix: {
get: function() {
return view.computedMatrix;
},
set: function(mat) {
view.setMatrix(view.lastT(), mat);
return view.computedMatrix;
},
enumerable: true
},
mode: {
get: function() {
return view.getMode();
},
set: function(mode) {
var curUp = view.computedUp.slice();
var curEye = view.computedEye.slice();
var curCenter = view.computedCenter.slice();
view.setMode(mode);
if(mode === 'turntable') {
// Hacky time warping stuff to generate smooth animation
var t0 = now();
view._active.lookAt(t0, curEye, curCenter, curUp);
view._active.lookAt(t0 + 500, curEye, curCenter, [0, 0, 1]);
view._active.flush(t0);
}
return view.getMode();
},
enumerable: true
},
center: {
get: function() {
return view.computedCenter;
},
set: function(ncenter) {
view.lookAt(view.lastT(), null, ncenter);
return view.computedCenter;
},
enumerable: true
},
eye: {
get: function() {
return view.computedEye;
},
set: function(neye) {
view.lookAt(view.lastT(), neye);
return view.computedEye;
},
enumerable: true
},
up: {
get: function() {
return view.computedUp;
},
set: function(nup) {
view.lookAt(view.lastT(), null, null, nup);
return view.computedUp;
},
enumerable: true
},
distance: {
get: function() {
return distance;
},
set: function(d) {
view.setDistance(view.lastT(), d);
return d;
},
enumerable: true
},
distanceLimits: {
get: function() {
return view.getDistanceLimits(limits);
},
set: function(v) {
view.setDistanceLimits(v);
return v;
},
enumerable: true
}
});

element.addEventListener('contextmenu', function(ev) {
ev.preventDefault();
return false;
});

var lastX = 0;
var lastY = 0;
var lastMods = {shift: false, control: false, alt: false, meta: false};
camera.mouseListener = mouseChange(element, handleInteraction);

// enable simple touch interactions
element.addEventListener('touchstart', function(ev) {
var xy = mouseOffset(ev.changedTouches[0], element);
handleInteraction(0, xy[0], xy[1], lastMods);
handleInteraction(1, xy[0], xy[1], lastMods);

ev.preventDefault();
}, supportsPassive ? {passive: false} : false);
element.addEventListener('touchmove', function(ev) {
var xy = mouseOffset(ev.changedTouches[0], element);
handleInteraction(1, xy[0], xy[1], lastMods);

ev.preventDefault();
}, supportsPassive ? {passive: false} : false);
element.addEventListener('touchend', function(ev) {
handleInteraction(0, lastX, lastY, lastMods);

ev.preventDefault();
}, supportsPassive ? {passive: false} : false);

function handleInteraction(buttons, x, y, mods) {
var keyBindingMode = camera.keyBindingMode;

if(keyBindingMode === false) return;

var rotate = keyBindingMode === 'rotate';
var pan = keyBindingMode === 'pan';
var zoom = keyBindingMode === 'zoom';

var ctrl = !!mods.control;
var alt = !!mods.alt;
var shift = !!mods.shift;
var left = !!(buttons & 1);
var right = !!(buttons & 2);
var middle = !!(buttons & 4);

var scale = 1.0 / element.clientHeight;
var dx = scale * (x - lastX);
var dy = scale * (y - lastY);

var flipX = camera.flipX ? 1 : -1;
var flipY = camera.flipY ? 1 : -1;

var t = now();

var drot = Math.PI * camera.rotateSpeed;

if((rotate && left && !ctrl && !alt && !shift) || (left && !ctrl && !alt && shift)) {
// Rotate
view.rotate(t, flipX * drot * dx, -flipY * drot * dy, 0);
}

if((pan && left && !ctrl && !alt && !shift) || right || (left && ctrl && !alt && !shift)) {
// Pan
view.pan(t, -camera.translateSpeed * dx * distance, camera.translateSpeed * dy * distance, 0);
}

if((zoom && left && !ctrl && !alt && !shift) || middle || (left && !ctrl && alt && !shift)) {
// Zoom
var kzoom = -camera.zoomSpeed * dy / window.innerHeight * (t - view.lastT()) * 100;
view.pan(t, 0, 0, distance * (Math.exp(kzoom) - 1));
}

lastX = x;
lastY = y;
lastMods = mods;

return true;
}

camera.wheelListener = mouseWheel(element, function(dx, dy) {
// TODO remove now that we can disable scroll via scrollZoom?
if(camera.keyBindingMode === false) return;
if(!camera.enableWheel) return;

var flipX = camera.flipX ? 1 : -1;
var flipY = camera.flipY ? 1 : -1;
var t = now();
if(Math.abs(dx) > Math.abs(dy)) {
view.rotate(t, 0, 0, -dx * flipX * Math.PI * camera.rotateSpeed / window.innerWidth);
} else {
var kzoom = -camera.zoomSpeed * flipY * dy / window.innerHeight * (t - view.lastT()) / 20.0;
view.pan(t, 0, 0, distance * (Math.exp(kzoom) - 1));
}
}, true);

return camera;
}
4 changes: 3 additions & 1 deletion src/plots/gl3d/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,7 @@ exports.plot = function plotGl3d(gd) {
var sceneId = sceneIds[i];
var fullSceneData = getSubplotData(fullData, GL3D, sceneId);
var sceneLayout = fullLayout[sceneId];
var camera = sceneLayout.camera;
var scene = sceneLayout._scene;

if(!scene) {
Expand All @@ -56,7 +57,8 @@ exports.plot = function plotGl3d(gd) {
graphDiv: gd,
container: gd.querySelector('.gl-container'),
staticPlot: gd._context.staticPlot,
plotGlPixelRatio: gd._context.plotGlPixelRatio
plotGlPixelRatio: gd._context.plotGlPixelRatio,
camera: camera
},
fullLayout
);
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1 change: 1 addition & 0 deletions src/plots/gl3d/layout/defaults.js
Original file line number Diff line number Diff line change
Expand Up @@ -68,6 +68,7 @@ function handleGl3dDefaults(sceneLayoutIn, sceneLayoutOut, coerce, opts) {
coerce('camera.' + cameraKeys[j] + '.y');
coerce('camera.' + cameraKeys[j] + '.z');
}
coerce('camera.ortho');

/*
* coerce to positive number (min 0) but also do not accept 0 (>0 not >=0)
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10 changes: 10 additions & 0 deletions src/plots/gl3d/layout/layout_attributes.js
Original file line number Diff line number Diff line change
Expand Up @@ -72,6 +72,16 @@ module.exports = {
'of this scene.'
].join(' ')
}),
ortho: extendFlat({
valType: 'boolean',
role: 'info',
dflt: false,
editType: 'camera',
description: [
'Enable/disable orthographic camera.',
'Default is perspective.'
].join(' ')
}),
editType: 'camera'
},
domain: domainAttrs({name: 'scene', editType: 'plot'}),
Expand Down
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