-
-
Notifications
You must be signed in to change notification settings - Fork 1.9k
Lines in Parallel Coordinates plot not anti-aliased on some hardware #2756
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
Hmm. https://rreusser.github.io/plotly-mock-viewer/#gl2d_parcoords doesn't look as blurry to me as your screenshot of the left. Would you mind sharing a reproducible example? We turn on antialising here, so this report seems a little strange to me. What us could be going on? Maybe @dy could help us out?
Our parcoord lines are drawn in WebGL not d3, so CSS won't fix the problem unfortunately. |
@sid-thakur what hardware are you using? I have to say when I look at https://rreusser.github.io/plotly-mock-viewer/#gl2d_parcoords on my mac retina display it looks a bit blurry, as do scattergl plots like https://rreusser.github.io/plotly-mock-viewer/#gl2d_10, whereas gl3d plots look crisp. I hadn't noticed this before but I mostly display plots on my second monitor, which is not as high resolution. Perhaps we need to oversample in addition to antialiasing? |
As a reference point, |
This issue persists on Firefox 68.0.1 specs
|
Fixed by #5500 |
The lines in Plotly's parallel coordinates plot (plotly.js) are not appearing smooth or correctly anti aliased. Is there a CSS setting or parameter to control rendering of lines in the plot?
Below is a comparison with native D3 parallel coordinates plot. The plots have been zoomed in a bit. Thanks.
The text was updated successfully, but these errors were encountered: