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Serial monitor no longer works after upgrading to 0.4.9 #1418
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Could you provide some example code of what you're running and also what board you are using? I'm not currently able to repro this issue. Are you aware of whether this issue is mac specific? |
Are those of you who reacted a thumbs-up to the original post also seeing this issue? If so, could you comment your system information and possibly some example code, as well as describe your issue? |
I've tracked this down to an issue with our new VSIX signing process that accidentally removed certain critical serial monitor files from the extension on Mac and Linux. e0f29b8 disables VSIX signing, and I've verified the files are now present again in builds produced after that commit. I'm currently testing on Linux, and if all goes well, I plan to ship a new release of the extension with the fix in an hour or two. |
I hit one other issue where the VSIX no longer marks the serial-monitor-cli files as executable. That should be an easy enough fix, but at this point I don't expect to get a new release out until Monday. |
This issue has been fixed in the latest release of this extension, which is available in the VS Code extension marketplace. |
Issue Type: Bug
The serial monitor on 0.4.8 didn't work well, but I could still see some data such as when I reset my microcontroller.
After upgrading to 0.4.9 now I don't get anything at all when using the serial monitor. The only way I can view anything is to use the Arduino Serial Monitor. This appears to be a regression introduced by #1412.
I've confirmed that rolling back to 0.4.8 I am once again able to see some data over the serial monitor.
Extension version: 0.4.9
VS Code version: Code 1.63.2 (899d46d82c4c95423fb7e10e68eba52050e30ba3, 2021-12-15T09:37:28.172Z)
OS version: Darwin x64 20.6.0
Restricted Mode: No
System Info
gpu_compositing: enabled
metal: disabled_off
multiple_raster_threads: enabled_on
oop_rasterization: enabled
opengl: enabled_on
rasterization: enabled
skia_renderer: disabled_off_ok
video_decode: enabled
webgl: enabled
webgl2: enabled
A/B Experiments
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