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Releases: sparkfun/SparkFun_Ublox_Arduino_Library
Releases · sparkfun/SparkFun_Ublox_Arduino_Library
V1.8.1 : checkUblox corrections
Version V1.8.0
This release incorporates several changes and updates:
- Received UBX packets are buffered in
packetBuf
, validated against the requested Class and ID, and then diverted intopacketCfg
orpacketAck
and preserved. AutoPVT packets will no longer overwrite the data in packetCfg. sendCommand
is now passed a pointer to a packet buffer, instead of a copy of a global buffer. This makes it possible to define custom packets in a .ino, send them with sendCommand and have the data passed back in the same custom packet. Want to try out a new command without having to edit the library .cpp and .h? Well, now you can! SeeExample20_SendCustomCommand
for further details.- The sendCommand return values are now checked correctly. (Thanks to @geeksville)
- PDOP has been corrected. SFE_UBLOX_STATUS_COMMAND_NACK replaces SFE_UBLOX_STATUS_COMMAND_UNKNOWN. (Thanks to @sslupsky)
- New functions have been added to read the high resolution bytes from HPPOSLLH.
ZED-F9P\Example8_GetHighPrecisionPositionAndAccuracy
shows how to read the high resolution position on standard platforms.ZED-F9P\Example9_GetHighPrecisionPositionUsingDouble
shows how to read the high resolution position on platforms that support 64-bit double. (Thanks to @YaguangZhang)
Enjoy!
Paul
v1.7.2
v1.7.1
Fix ACK handling
See PR for a description of changes.