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29 changes: 29 additions & 0 deletions content/news/027/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -454,6 +454,35 @@ and the history of processing shaders with Rust.
[Rust LA Meetup]: https://rustlang.la/
[talk about Naga]: https://vimeo.com/632377558

### [rend3]-0.2 Release

![rend3-scifi](rend3-scifi.jpg)
_Improved shadows and rendering with rend3 0.2_

rend3 is a 3D rendering library that focuses on having an easy to use interface
without sacrificing performance or customizability.

As part of their monthly release schedule, the developers are excited to
announce the release of rend3-0.2. The most prominent change is the ability
to use fully customizable materials. Any combination of data and textures can
now be used as a material for custom render routines. This unties the user
from PBR-based materials.

Along with the customizability that comes with this change, the CPU time
required to render a complex scene is 7x less due to highly optimal data
structures. For more information see [this talk][rend3-perf-talk] at the Rust
graphics meetup.

The [v0.2 version][rend3-crates] was published on crates.io
([docs][rend3-docs] and [examples][rend3-examples]). The 0.3 release is
just a week away and further improves customizability.

[rend3]: https://github.com/BVE-Reborn/rend3
[rend3-perf-talk]: https://www.youtube.com/watch?v=F0wGz5UJTrY
[rend3-docs]: https://docs.rs/rend3
[rend3-examples]: https://github.com/BVE-Reborn/rend3/tree/v0.2/examples
[rend3-crates]: https://crates.io/crates/rend3

### [hecs_rapier] 0.11.0

[hecs_rapier] is a physics engine for hecs ECS.
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