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Newsletter 13: A little section about rspirv-reflect #241

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25 changes: 25 additions & 0 deletions content/posts/newsletter-013/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -66,6 +66,31 @@ If needed, a section can be split into subsections with a "------" delimiter.

## Library & Tooling Updates

### [rspirv-reflect] v0.1

![Traverse Research banner](traverse-research-banner.png)

At [Traverse Research] we've created the [rspirv-reflect] library to replace
our very basic use-case of the existing [spirv-reflect-rs] / [spirv-reflect]
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our very basic use-case of the existing [spirv-reflect-rs] / [spirv-reflect]
their very basic use-case of the existing [spirv-reflect-rs] / [spirv-reflect]

libraries that are already out there. The current iteration of `rspirv-reflect`
is pretty minimal, but it allows you to extract the binding setup from a SPIR-V
binary. `rspirv-reflect` supports the latest version of SPIR-V (version 1.5 as
of writing) and it also supports all the new shader stages (both ray tracing
and mesh/task shaders) as well as the existing ones.

We wanted to reduce our reliance on C and C++ unsafe libraries and at the same
time we needed to support newer features that were slow to become available in
the existing `spirv-reflect` library. Our primary use-case for this library
is in conjecture with the Rust wrapper around the DirectX Shader Compiler
([dxc]), called [hassle-rs] that we've also built.

[Traverse Research]: https://traverseresearch.nl
[rspirv-reflect]: https://github.com/Traverse-Research/rspirv-reflect
[spirv-reflect]: https://github.com/KhronosGroup/SPIRV-Reflect
[spirv-reflect-rs]: https://github.com/gwihlidal/spirv-reflect-rs
[hassle-rs]: https://github.com/Traverse-Research/hassle-rs
[dxc]: https://github.com/microsoft/DirectXShaderCompiler

## Popular Workgroup Issues in Github

## Meeting Minutes
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