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50 changes: 50 additions & 0 deletions content/posts/newsletter-012/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -268,6 +268,56 @@ particles.
[on-fps-game-2]: http://atilkockar.com/on-fps-game-progress-2/
[@pingFromHeaven]: https://twitter.com/pingFromHeaven

### [Veloren][veloren]

![Sunrise](veloren-sunrise.gif)

^ _Sunrise_

[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf
Fortress and Cube World.

In July, Veloren reached its 1000th merge! Lots of work has been done towards
the 0.7 release. The release date has been pushed from the beginning of August
to mid-August. A loot table system was added to item drops. Lots of work has
been done on animations and quadrupeds. Networking has switched to a new
system. Significant improvements have been made to pathfinding system to improve
fast quadruped movement. Particle systems are being implemented and optimized. A
crafting GUI has been added. Translations have stabalized significantly, and
there is a framework for translators to know what needs to be done.

![Fire particles](veloren-fire.gif)

^ _Progress on the particle system_

You can read more about some specific topics from July:

- [Networking Milestone](https://veloren.net/devblog-75#networking-milestone-by-xmac94x)
- [The Case of the Disappearing Entities](https://veloren.net/devblog-75#the-case-of-the-disappearing-entities-by-imbris)
- [Pathfinding](https://veloren.net/devblog-75#pathfinding-with-zesterer)
- [GUID Insights](https://veloren.net/devblog-75#guid-insights-by-sharp)
- [Particle System](https://veloren.net/devblog-76#particle-system-by-lobster)
- [Translation Help](https://veloren.net/devblog-76#we-need-your-help-for-translations-this-is-how-it-s-done-by-xmac94x)
- [Particle Improvements](https://veloren.net/devblog-77#particle-improvements-by-lobster)
- [CPU Workloads](https://veloren.net/devblog-77#cpu-workloads-by-angelonfira)
- [Refactoring WORLD_SIZE](https://veloren.net/devblog-78#refactoring-world-size-by-sharp)

July's full weekly devlogs: "This Week In Veloren...":
[#75](https://veloren.net/devblog-75),
[#76](https://veloren.net/devblog-76),
[#77](https://veloren.net/devblog-77),
[#78](https://veloren.net/devblog-78).

In August, 0.7 will be released. Work will continue on castle and cave
geneartion. The inaugural episode of the Rust Game Dev podcast will be released,
which features an interview by Veloren developers.

![Quadrupeds](veloren-quadrupeds.png)

^ _Quadruped overhaul_

[veloren]: https://veloren.net

## Learning Material Updates

### [Rust on iOS with SDL2][rust-ios-sdl2-post]
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