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57 changes: 57 additions & 0 deletions content/news/047/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -404,6 +404,63 @@ Major features include:
## Other News

<!-- One-liners for plan items that haven't got their own sections. -->
- Other game updates:
- [Idu][idu] is a game about growing simulated plants, recent updates
include addition of a GPU particle system.
- [Nanovoid][nanovoid] is a 2D tactical space shooter game, most recent features
have been added to the ship editor.
- [Cells][cells] is a singleplayer game inspired by [agar.io][agar]
- [MS80][ms80] is a game about scavenging parts and creating things with them to
survive alien attacks. MS80 now does basic simulation of thermodynamics.
- [Maginet][maginet] updated their game interface and brought the debuted the editor
update!
- [Combine And Conquer][caq] new release fixes issues with item rendering.
- [rust-drive-ai][rust-drive-ai] is a self driving AI simulation game built in
span of 30 days that uses the Bevy engine. In addition, under the hood the cars
are controlled using neural networks and trained by a genetic algorithm.
- [The Station][station] is a brand new NASA-punk survival game.
- [Turtletime][turtletime] is a multiplayer competitive turtle game built using
the Bevy and Matchbox.
- [Tiny Glade][tinyglade] updated path detailing.
- [Fish Folk][fishfolk] is collection of arcade style multiplayer games where
you dive deep in the ocean!
- Other learning material updates:
- [Game Dev Graphics][gamedevgraphics] posted a series of 3D graphics tutorials
in Rust from scratch.
- [Maciej Główka][maciej glowka] brings updates for map generation to his [Bevy
roguelike tutorial][bevyrogueliketutorial].
- [Learning Game Dev][learninggamedev] brings third edition to their tutorials
with building a platformer with Bevy.
- Other engine updates:
- [Bitang][bitang] is a new framework for demoscene productions.
- Other library updates:
- [miniquad][miniquad] now supports GL2/Metal.
- [gecs][gecs] is a new compile-time generated ECS library.
- [nv-flip][nv-flip] library helps you visualize human-noticeable differences
between rendered images.



[idu]: https://epcc.itch.io/idu
[nanovoid]: https://store.steampowered.com/app/2326430/NANOVOID/
[cells]: https://github.com/psincf/Cells
[agar]: https://agar.io/
[ms80]: https://ms80.space/
[maginet]: https://evrimzone.itch.io/maginet
[caq]: https://martinbucksoftware.itch.io/combine-and-conquer
[rust-drive-ai]: https://github.com/bones-ai/rust-drive-ai
[station]: https://www.youtube.com/watch?v=fecn1qPNu3c
[turtletime]: https://github.com/mikeder/turtletime
[tinyglade]: https://pouncelight.games/tiny-glade/
[fishfolk]: https://www.kickstarter.com/projects/erlendsh/fish-folk/posts/3841752
[gamedevgraphics]: https://www.youtube.com/watch?v=Hqi8QREXwrE
[maciej glowka]: https://maciejglowka.com/contact/
[bevyrogueliketutorial]: https://maciejglowka.com/blog/bevy-roguelike-tutorial-devlog-part-10-room-placement/
[learninggamedev]: https://affanshahid.dev/posts/learning-game-dev-bevy-3/
[bitang]: https://github.com/aedm/bitang
[miniquad]: https://github.com/not-fl3/miniquad
[gecs]: https://docs.rs/gecs/latest/gecs/
[nv-flip]: https://github.com/gfx-rs/nv-flip-rs

## Discussions

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