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30 changes: 30 additions & 0 deletions content/news/045/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -152,6 +152,36 @@ interested in contributing.
[spicy-launcher]: https://github.com/spicylobstergames/SpicyLauncher/releases/tag/v0.3.0
[spicy-discord]: https://discord.gg/52WCcgJkcE

### [Way of Rhea][wor]

[![Steam Puzzle Fest April 24 - May 1 Way of Rhea](wor-puzzle-fest.jpg)][wor]

[Way of Rhea][wor] is a puzzle game with hard puzzles and forgiving
mechanics being produced by [@masonremaley] in a custom Rust engine.
You can support development by [checking out the free demo and wishlisting on Steam][wor]
or [signing up for the mailing list][wor-mail]!

Recent updates:

- Time controls (pause, play, fastforward)
- Staves switch in place so that crabs don't inadvertantly move them when cycling
- Increased drag on various physics objects to prevent bouncing over targets
- Increased staff throw velocity to make it easier to throw staves off ledges
- Improved interactive hover visuals on staves
- Fixed bug where you could take objects from the crab while he's riding the elevator
- Fixed edge cases around saving on load screens
- Fixed edge cases with sleep system and pausing
- More flexible save points in crab puzzles (save points can now conditionally
trigger only when a crab is present)
- More work on end game

Also, Way of Rhea was part of the [Steam Puzzle Fest][wor-puzzle-fest]!

[@masonremaley]: https://twitter.com/masonremaley
[wor]: https://store.steampowered.com/app/1110620/Way_of_Rhea/?utm_campaign=tmirgd&utm_source=n45
[wor-mail]: https://anthropicstudios.com/newsletter/signup/tech
[wor-puzzle-fest]: https://store.steampowered.com/category/puzzle_matching

## Engine Updates

### [Ambient][ambient-github]
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