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20 changes: 20 additions & 0 deletions content/news/039/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -438,6 +438,26 @@ release as part of the upgrade to the imminent Bevy 0.9 release.
[bevy]: https://bevyengine.org/
[hanabi-6m]: https://twitter.com/djeedai/status/1586812459737923586

### [`seldom_state`]

`seldom_state` by [Seldom] ([Github][seldom-github]) is a component-based
state machine plugin for Bevy. It's useful for AI, player state, animation,
and other entities that occupy varying states.

In October, `seldom_state` recieved its 0.2 and 0.2.1 updates. 0.2 gave `Done`
and `DoneTrigger` success and failure variants, and changed states to be
bundles instead of components. 0.2.1 added `insert_on_enter`
and `remove_on_exit` methods to the state machine, which let you automatically
add and remove bundles upon state change.

_Discussions:
[0.2](https://twitter.com/Seldom_SE/status/1581696118064177152),
[0.2.1](https://twitter.com/Seldom_SE/status/1586647959201906688)_

[`seldom_state`]: https://github.com/Seldom-SE/seldom_state
[Seldom]: https://twitter.com/Seldom_SE
[seldom-github]: https://github.com/Seldom-SE

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
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