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30 changes: 30 additions & 0 deletions content/news/039/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -194,6 +194,36 @@ A more detailed update summary is available [here][de-newsletter].
[Bevy]: https://bevyengine.org/
[de-newsletter]: https://mgn.cz/blog/de01/

### [Turn-based strategy game (ThousandthStar's devlog)]

![Skeleton](skeleton.png)

[ThousandthStar] ([Github](https://github.com/ThousandthStar/multiplayer_game))
is creating a simple turn-based strategy game using the Bevy game engine. It's a
small side project he's been building in his spare time.

The game aims to be a cross between Chess and the game [Clash Mini](https://clash.com).
Players move their troops around the board and try to get them to their opponent's
side. The game is far from playable, but here is some of the progress that has
been done:

- Server and client troop information exchange through packets.
- Threads to allow for multiple games to run at the same time.
- Tile selection appears when troops are clicked.

More features are currently under development:

- Troop movement.
- Troop attacks.

The game uses an extremely simple 8x pixel art style. The palette is
[Paper Pixels](https://lospec.com/palette-list/paper-pixels) with some extra colors.

_Discussions: [/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/ylksma/discussion_thread_for_thousandthstars_multiplayer)_

[ThousandthStar]: https://github.com/ThousandthStar
[Turn-based strategy game (ThousandthStar's devlog)]: https://dev.to/thousandthstar-start-of-the-game-development-blog-series-p42

## Engine Updates

### [Fyrox]
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