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Replace MoleTrooper -> Molentum; update related links #1063

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10 changes: 5 additions & 5 deletions content/news/013/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -1104,7 +1104,7 @@ _Discussions:

![Current state of starframe graphics and physics](starframe-demo.gif)

[starframe] by [@moletrooper] is a work-in-progress 2D game engine
[starframe] by [@molentum] is a work-in-progress 2D game engine
for physics-y sidescrolling games. This month it received
[an experimental graph-based entity system][sf-graph-post].

Expand All @@ -1113,11 +1113,11 @@ generalized constraints, which will enable things like friction and joints.

_Discussions:
[/r/rust](https://www.reddit.com/r/rust/comments/iju3xq/starframe_devlog_architecture_ecs_graph/),
[twitter](https://twitter.com/moletrooper/status/1300034941816897542)_
[twitter](https://twitter.com/molentum_/status/1300034941816897542)_

[starframe]: https://github.com/moletrooper/starframe
[@moletrooper]: https://twitter.com/moletrooper
[sf-graph-post]: https://moletrooper.github.io/blog/2020/08/starframe-1-architecture/
[starframe]: https://github.com/m0lentum/starframe
[@molentum]: https://twitter.com/molentum_
[sf-graph-post]: https://molentum.me/blog/starframe-architecture/

### [mochi]

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8 changes: 4 additions & 4 deletions content/news/017/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -1006,16 +1006,16 @@ or follow [Dmitry Stepanov on Twitter][rg3d_twitter].

![Current state of starframe graphics and physics](starframe.gif)

[starframe] by [@moletrooper] is a work-in-progress game engine
[starframe] by [@molentum] is a work-in-progress game engine
for physics-y sidescrolling 2D games. This month, a new, more versatile
constraint solver was used to add friction and basic joints. Collision
detection accuracy and overall stability were also improved.

_Discussions:
[twitter](https://twitter.com/moletrooper/status/1338066680724008960)_
[twitter](https://twitter.com/molentum_/status/1338066680724008960)_

[starframe]: https://github.com/moletrooper/starframe
[@moletrooper]: https://twitter.com/moletrooper
[starframe]: https://github.com/m0lentum/starframe
[@molentum]: https://twitter.com/molentum_

### [Dotrix]

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10 changes: 5 additions & 5 deletions content/news/020/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -664,7 +664,7 @@ demonstrating some useful patterns for structuring a Tetra project.

![Current state of starframe graphics and physics](starframe.gif)

[Starframe] by [@moletrooper] is a work-in-progress game engine for physics-y
[Starframe] by [@molentum] is a work-in-progress game engine for physics-y
sidescrolling 2D games.

This month, [its physics engine was revamped once more][sf-update-tweet]
Expand All @@ -674,10 +674,10 @@ Also, [a blog post][sf-blog-post] was published, covering the
development of the physics engine so far in a great deal of mathematical
detail.

[starframe]: https://github.com/moletrooper/starframe
[@moletrooper]: https://twitter.com/moletrooper
[sf-blog-post]: https://moletrooper.github.io/blog/2021/03/starframe-devlog-constraints
[sf-update-tweet]: https://twitter.com/moletrooper/status/1360723470414450688
[starframe]: https://github.com/m0lentum/starframe
[@molentum]: https://twitter.com/molentum_
[sf-blog-post]: https://molentum.me/blog/starframe-constraints/
[sf-update-tweet]: https://twitter.com/molentum_/status/1360723470414450688

### Emerald

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8 changes: 4 additions & 4 deletions content/news/024/index.md
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Expand Up @@ -423,16 +423,16 @@ game engine! Join them on their [Discord server][emerald-discord].

![Demonstration of Starframe's new rope physics](starframe.gif)

[Starframe] by [@moletrooper] is a work-in-progress game engine for physics-y
[Starframe] by [@molentum] is a work-in-progress game engine for physics-y
sidescrolling 2D games.

This month's noteworthy development was [particle-based ropes][sf-ropes-tweet]
capable of full two-way coupling with rigid bodies, demonstrated above.
Capsule-shaped colliders were also added.

[starframe]: https://github.com/MoleTrooper/starframe/
[@moletrooper]: https://twitter.com/moletrooper
[sf-ropes-tweet]: https://twitter.com/moletrooper/status/1421204030441889792
[starframe]: https://github.com/m0lentum/starframe/
[@molentum]: https://twitter.com/molentum_
[sf-ropes-tweet]: https://twitter.com/molentum_/status/1421204030441889792

## Learning Material Updates

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10 changes: 5 additions & 5 deletions content/news/026/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -465,7 +465,7 @@ fork and PR!
![physically-connected groups of primitives are framed with rectangles](starframe-islands.jpeg)
_Grouping bodies into disjoint "islands"_

[Starframe] by [@moletrooper] is a work-in-progress game engine for physics-y
[Starframe] by [@molentum] is a work-in-progress game engine for physics-y
sidescrolling 2D games.

This month, a lot of work was done on optimizing the physics engine.
Expand All @@ -479,10 +479,10 @@ sense to work on the engine without a concrete project to use it.
Thus, work has begun on a platformer based around connecting things with ropes.
More details to be shown soonish!

[Starframe]: https://github.com/MoleTrooper/starframe/
[@moletrooper]: https://twitter.com/moletrooper
[sf-grid-tweet]: https://twitter.com/moletrooper/status/1432441648890449920
[sf-island-tweet]: https://twitter.com/moletrooper/status/1438877808412008450
[Starframe]: https://github.com/m0lentum/starframe/
[@molentum]: https://twitter.com/molentum_
[sf-grid-tweet]: https://twitter.com/molentum_/status/1432441648890449920
[sf-island-tweet]: https://twitter.com/molentum_/status/1438877808412008450

### [Arcana]

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2 changes: 1 addition & 1 deletion content/news/030/index.md
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Expand Up @@ -853,7 +853,7 @@ the [demo video of 100k birds][bevy-smud-birds]
[System Fault]: https://www.lightsout.games/news/system-fault-early-access
[Lantern]: https://qatoqat.itch.io/lantern
[Fish Fight]: https://spicylobster.itch.io/fishfight/devlog/332434/fish-fights-past-present-and-future
[Starframe]: https://moletrooper.me/blog/starframe-ropes/
[Starframe]: https://molentum.me/blog/starframe-ropes/
[Cake Thieves]: https://play.google.com/store/apps/details?id=com.GeTech.CakeThieves
[Idu]: https://twitter.com/logicsoup/status/1487924659693703169
[Sugarcane]: https://gitlab.com/macmv/sugarcane
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