Skip to content

Newsletter 23 #677

Closed
Closed
@ozkriff

Description

@ozkriff
Member

Newsletter 26: September 2021

Editors: @ozkriff, @AngelOnFira, and @17cupsofcoffee

Another month has gone by, so it's time to put together the Rust Gamedev newsletter with September news!

If you want to help writing the newsletter:

  • Read CONTRIBUTING.md.
  • Grab some of the "🆓 free" sections by leaving a comment like "I'd like to work on {section_name_1} and {section_name_2}".
    • The links in brackets (like "1, 2, 3") are suggestions of links to include in the section. Feel free to add more!
    • Mentions in brackets (like "🆓 free (@ozkriff?)") are just a suggestion of who could pick the work up - it's not an obligation, and other people are welcome to take those sections.
    • Extra sections not listed in the plan are welcomed - just leave a comment and open a PR!
  • Write a short overview:
    • Use provided links as a starting point.
    • Try to maintain a consistent style with the rest of the newsletter and run markdownlint (lint errors will fail the CI build).
    • Insert line breaks (softbreak) at 80 chars, please.
    • Leave a comment or DM me on Discord if you have any issues.
  • Send a PR to the source branch (example: N15: A/B Street #336)
    • Mention this issue in your PR's description to link it all together.

As with the last few newsletters, we're trying to delegate the writing workload where we can - to quote @AngelOnFira from a few months ago:

We're also going to be transitioning to having authors or volunteers write about their own content, rather than the editing team doing it all at the end 💯 This means if you want to see your work in the newsletter, you have to write it yourself! If you're not able to write about your work, feel free to comment and I can assign it 🆓 free. We're working on taking some of the load off the editing team where we can with this. Best to keep this sustainable!

Also, we want to make sure contributing to the newsletter feels open to anyone who wants to write a section about their project. If you have anything you can write about, just add a comment to this issue and I'll add it to the todo list 😄


Current Schedule

The soft deadline for all section PRs is the 5th of October. PRs will usually be accepted as long as they are ready before the newsletter's release, but the earlier the better :)


⚠️ The most important formatting/style rules from CONTRIBUTING.md:

  • Only one image (<300kb) or GIF (<2.5mb) before the text, with an optional caption and mandatory alt text for accessibility.
  • All the rendered text should be under 1000 characters (including spaces and punctuation) and under 6 paragraphs (without any subsections, etc).
  • No bold/italic/etc formatting - only links and one plain list without nesting per section (multiple lists are allowed if your project consists of multiple parts that aren't independent enough for their own sections).
  • Third-person perspective.
  • 80 characters per line and no other markdownlint warnings on CI.

Please use these templates as a starting point:

Games/apps/libraries:

### [Game name]

![alt text](img)
_optional image label_

[Game name] ([GitHub], [Discord], [Twitter]) by [@nickname]
is... {short project description in one sentence}.

{An overview of the recent updates with links to more details}.

_Discussions: [/r/rust_gamedev](link), [Twitter](link), [etc](link)_

[Game name]: http://example.com

Articles/blog posts/videos/etc:

### [Article name]

![alt text](img)
_optional image label_

[@nickname] published an [article] about...
{overview what the resource is about}.

_Discussions: [/r/rust_gamedev](link), [Twiter](link), [etc](link)_

[Article name]: http://example.com

Current Structure & Status

Below is a list of our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).

This is not an exhastive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!

  • Rust GameDev Meetup - 🚧 WIP by @AngelOnFira
    Rust Graphics Meetup 1 (1) - 🆓 free (@kvark?)
    Rust GameDev Podcast 6 - 🆓 free (@AngelOnFira?)
  • Game Updates
  • Learning Material Updates
    • Herbert's Talk at GameDev Mini-Symposium (1) - 🆓 free (@thebracket?)
    • Learn WGPU (1) - 🆓 free (@sotrh?)
    • Slides from GDC talk by Dan Olson (1, 2) - 🆓 free
  • Engine Updates
  • Tooling Updates
  • Library Updates
  • Discussions (1, 2) - 🚧 WIP by @ozkriff

Final steps:

  • Final review - by everyone
    Publish - by @ozkriff
    Post on /r/rust, /r/rust_gamedev, /r/gamedev, URLO, twitter.com/rust_gamedev - by @ozkriff
    Add comment links - by @ozkriff
    Add a draft of the 27th newsletter - by @ozkriff

Activity

gschup

gschup commented on Jul 1, 2021

@gschup
Contributor

I'd like to work on the section for my library; GGRS! If no-one from the backroll-rs team volunteers to write about their section, I can also describe Rollback Networking in general (since the functionality of the two libraries is so similiar)

maroider

maroider commented on Jul 1, 2021

@maroider
Contributor

I'll take glutin.

james7132

james7132 commented on Jul 1, 2021

@james7132
Contributor

Per another discussion on Discord, @ValorZard has offered to write up something for backroll-rs. I'll likely proofread anything in our section before they submit it.

buxx

buxx commented on Jul 1, 2021

@buxx
Contributor

Hello, I would like to work on Open Combat game update :)

ollej

ollej commented on Jul 1, 2021

@ollej
Contributor

I can write something about my Rusty Slider tool.

Uriopass

Uriopass commented on Jul 1, 2021

@Uriopass
Contributor

I'll take Egregoria :)

zicklag

zicklag commented on Jul 1, 2021

@zicklag
Contributor

I should be able to do "Writing Bevy Retro's Renderer" and an update for Bounty Bros. and Bevy Retro.

szunami

szunami commented on Jul 1, 2021

@szunami
Contributor

I'm happy to produce a blurb about taileater :)

Bombfuse

Bombfuse commented on Jul 1, 2021

@Bombfuse
Contributor

Can take HHO 👍

deepu105

deepu105 commented on Jul 1, 2021

@deepu105
Contributor

I can work on update for Battleship-rs

a1phyr

a1phyr commented on Jul 1, 2021

@a1phyr
Contributor

I'll take assets_manager

71 remaining items

Loading
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

      Development

      No branches or pull requests

        Participants

        @LiquidityC@ollej@szunami@Im-Oab@ozkriff

        Issue actions

          Newsletter 23 · Issue #677 · rust-gamedev/rust-gamedev.github.io