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Newsletter 10: Coordination/Tracking #139

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@ozkriff

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@ozkriff
Member

Feel free to suggest sections.

If you want to help writing the newsletter:

  • grab one of the "🆓 free" sections by leaving a comment like "I'd like to work on {section_name_1} and {section_name_2}".
  • Write a short overview:
    • Use provided links as a starting point.
    • Try to maintain a consistent style with the rest of the newsletter, please.
    • Insert line breaks (softbreak) at 80 chars, please.
    • Use third-person pronouns even if you write about your project updates.
    • DM me on Discord or Telegram if there're any questions.
  • Send a PR to the source branch (example: Newsletter 7: Rhea, Oxidator, Dwarfs, Univer, Cat #75)
    • Mention this issue in your PR's description to link it all together.

I'm hoping to release this newsletter in the middle of the next week, so a soft deadline for all section PRs is Wednesday.
Ok, now I'm hoping to have a final fraft on Sunday and publish it on Monday.

Current structure/status (I'll try to keep this updated):

Final steps:

  • final review - ✔️ done by everyone
    publish - ✔️ done by @ozkriff
    post on /r/rust, /r/rust_gamedv, /r/gamedev, URLO, twitter.com/rust_gamedev - ✔️ done by @ozkriff
    add comment links - ✔️ done by @ozkriff
    add a draft of the 11 newsletter - ✔️ done by @ozkriff

Activity

AngelOnFira

AngelOnFira commented on May 26, 2020

@AngelOnFira
Member

Excited for this month! Veloren had a big release 😃

kvark

kvark commented on May 28, 2020

@kvark
Collaborator

grab one of the "free free" sections by leaving a comment

Where is the list of free sections?

For gfx-rs/wgpu this month I don't think we are going to share any updates. There is a lot going on in the pipeline, but no releases were made. cc @grovesNL

ozkriff

ozkriff commented on May 30, 2020

@ozkriff
MemberAuthor

📜 Updated the structure/list of sections!

seratonik

seratonik commented on May 30, 2020

@seratonik
Contributor

I'll take care of For The Quest again :)

kunos

kunos commented on May 30, 2020

@kunos
Contributor

I'll work on Sailing Simulator Prototype.. but I will need a little help to understand how this works.
Am I supposed to open a PR for this and write in the "Game Updates" section directly?
https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/content/posts/newsletter-010/index.md

I'll probably wait a bit to see some games in there and copy?

Lokathor

Lokathor commented on May 30, 2020

@Lokathor
Member

Someone could add the safe_arch 0.3 announcement. I hope to already have a 0.4 out sometime during next month (avx2!), but the 0.3 post is relevant because I can still use more grunts to help with just the scale of the project (hundreds and hundreds of functions involved). Usability feedback (in terms of how easy it is to build abstractions on top of safe_arch), documentation feedback, help with PRs, etc.

JMS55

JMS55 commented on May 30, 2020

@JMS55
Contributor

Hi, I'd like to add a game I've been working on, sandbox. It's a falling sand game like sandspiel or powder toy. Here's some gameplay showcasing a few different elements. The streamable link dosen't provide the best quality though, so I'm open to suggestions on where to host the video.

I'll write and overview for it and submit a PR later!

ozkriff

ozkriff commented on May 30, 2020

@ozkriff
MemberAuthor

Am I supposed to open a PR for this and write in the "Game Updates" section directly?

@kunos yep :) check PRs to the previous newsletters, like #128 for example

@Lokathor @JMS55 safe_arch and sandbox sections are added to the plan!

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          Newsletter 10: Coordination/Tracking · Issue #139 · rust-gamedev/rust-gamedev.github.io