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N27: The Process (#827)
Co-authored-by: Joe Clay <[email protected]>
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content/news/027/index.md

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## Game Updates
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### [The Process]
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![An animated gif showing an engineer shooting rockets](the_process.gif)
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_Firing Carrockets™!_
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[The Process] by @setzer22 is an upcoming game about factory building, process
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management, and carrot production, built with Rust using the Godot game engine!
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For the past two months the project has seen some slow but steady progress. Work
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has started towards a simple combat system that will have the engineers fighting
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hordes of robots to defend their factories.
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This month the game has seen the following changes and improvements:
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- New assets like
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[a robot enemy](https://twitter.com/PlayTheProcess/status/1436722776186966023)
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(concept by @Kath_Art_ic, modelling by @mkdirsrc),
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[a shoulder mounted gun](https://twitter.com/PlayTheProcess/status/1439970905220960259)
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and
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[new machine icons](https://twitter.com/PlayTheProcess/status/1455232744573788162).
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- A new system to attach armor-like models to in-game characters.
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- Foundations of a combat system.
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- Carrockets™! 🥕🚀 [(1)](https://twitter.com/PlayTheProcess/status/1445098719326658562)
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and
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[(2)](https://twitter.com/PlayTheProcess/status/1454787650657951745)
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[The Process]: https://twitter.com/PlayTheProcess
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### [LibraCity] - city planning on a needle!
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![LibraCity screenshot](libracity.png)

content/news/027/the_process.gif

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