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N27: Soldank (#825)
Co-authored-by: Joe Clay <[email protected]>
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content/news/027/index.md

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@@ -102,6 +102,36 @@ small update to improve the UI and fix a few bugs.
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[@17cupsofcoffee]: https://twitter.com/17cupsofcoffee
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[lonely-star-source]: https://github.com/17cupsofcoffee/lonely-star
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### [Soldank]
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![Soldank](https://raw.githubusercontent.com/smokku/soldank/master/sshot.png)
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[Soldank] ([GitHub](https://github.com/smokku/soldank),
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[Discord](https://discord.gg/cTaC4UtqE6)) by [@smokku](https://twitter.com/smokkku)
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is an open source clone of [Soldat] engine. It aims for full compatibility
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with original game files, mods and gameplay with modernized
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graphics engine and multiplayer networking code.
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Recent developments include:
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- Engine/game code split
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- Command Line Interface
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- [Rhai] scripting
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- `hecs_rapier` integration
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- Key/mouse-binding support
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- Soldat's `.cfg` files support
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- Custom debug shapes rendering
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- Performance degradation fix
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- Refactored code to build on `hecs` ECS
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- ECS entities debug UI
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The developer have also written a blog post:
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'_[Engine and scripting](https://abadcafe.wordpress.com/2021/11/01/engine-and-scripting/)_'
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[Soldank]: https://github.com/smokku/soldank
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[Soldat]: http://soldat.pl/
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[Rhai]: http://rhai.rs/
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### [Graph Game]
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![image/gameplay of the game: circle and triangles](graph_game.gif)

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