+++ title = "This Month in Rust GameDev #41 - December 2022" transparent = true date = 2023-01-04 draft = true +++
Welcome to the 41st issue of the Rust GameDev Workgroup's monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem for anyone wishing to use Rust in their development process! Want to get involved? Join the Rust GameDev working group!
You can follow the newsletter creation process by watching the coordination issues. Want something mentioned in the next newsletter? Send us a pull request. Feel free to send PRs about your own projects!
- Announcements
- Game Updates
- Engine Updates
- Learning Material Updates
- Tooling Updates
- Library Updates
- Other News
- Popular Workgroup Issues in Github
- Meeting Minutes
- Discussions
- Requests for Contribution
- Jobs
- Bonus
Inox2d (Discord) by the Inox2d Workgroup is an experimental official Rust implementation of the Inochi2D puppet animation technology. Inochi2d is notably used by the popular vtuber @AsahiLina.
Currently, Inox2d is still not on par with the reference implementation. Basic features like animations and a proper camera API have yet to be worked on.
Users who really want to use it should instead go with the reference implementation. If using Rust, through the official inochi2d-rs bindings.
Currently, Inox2d contributors are working on a WGPU renderer backend. They are also looking forward towards an official Bevy integration!
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