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N41: Inox2d: Style/fmt tweaks + inline img
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content/news/041/index.md

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## Library Updates
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### [Inox2d](https://github.com/Inochi2D/inox2d/)
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### [Inox2d][inox2d]
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![The Japanese character for "inochi" set into a sprocket](https://raw.githubusercontent.com/Inochi2D/inox2d/main/inox2d_logo.svg)
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![The Japanese character for "inochi" set into a sprocket](inox2d_logo.svg)
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[Inox2d][inox2d] ([Discord][inox2d-discord]) by the Inox2d Workgroup
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is an experimental official Rust implementation
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of the [Inochi2D] puppet animation technology.
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Inochi2d is notably used by the popular vtuber [@AsahiLina].
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Inox2d ([GitHub](https://github.com/Inochi2D/inox2d/), [Discord](https://discord.com/invite/abnxwN6r9v)) by the Inox2d Workgroup
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is an experimental official Rust implementation of the [Inochi2D](https://inochi2d.com/) puppet animation technology.
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Inochi2d is notably used by the popular vtuber [Asahi Lina](https://www.youtube.com/@AsahiLina).
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Currently, Inox2d is still not on par with the [reference implementation](https://github.com/Inochi2D/inochi2d).
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Basic features like [animations](https://github.com/Inochi2D/inox2d/issues/5) and a proper [camera API](https://github.com/Inochi2D/inox2d/issues/7) have yet to be worked on.
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Currently, Inox2d is still not on par with the [reference implementation][Inochi2D-src].
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Basic features like [animations][inox2d-animations] and
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a proper [camera API][inox2d-camera] have yet to be worked on.
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Users who really want to use it should instead go with the reference implementation.
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If using Rust, trough the official [inochi2d-rs](https://github.com/Inochi2D/inochi2d-rs) bindings.
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Currently, Inox2d contributors are working on a [WGPU renderer backend](https://github.com/Inochi2D/inox2d/pull/6).
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They are also looking forward towards an [official Bevy integration](https://github.com/Inochi2D/inox2d/issues/1)!
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_Discussions: [Discord (#inox2d-dev)](https://discord.com/invite/abnxwN6r9v)_
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[Inox2d]: https://github.com/Inochi2D/inox2d
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If using Rust, through the official [inochi2d-rs] bindings.
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Currently, Inox2d contributors are working on a [WGPU renderer backend][inox2d-wgpu].
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They are also looking forward towards an [official Bevy integration][inox2d-bevy]!
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[inox2d]: https://github.com/Inochi2D/inox2d
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[inox2d-discord]: https://discord.com/invite/abnxwN6r9v
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[Inochi2D]: https://inochi2d.com
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[Inochi2D-src]: https://github.com/Inochi2D/inochi2d
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[@AsahiLina]: https://youtube.com/@AsahiLina
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[inox2d-animations]: https://github.com/Inochi2D/inox2d/issues/5
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[inox2d-camera]: https://github.com/Inochi2D/inox2d/issues/7
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[inox2d-wgpu]: https://github.com/Inochi2D/inox2d/pull/6
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[inochi2d-rs]: https://github.com/Inochi2D/inochi2d-rs
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[inox2d-bevy]: https://github.com/Inochi2D/inox2d/issues/1
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## Popular Workgroup Issues in Github
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