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131 changes: 118 additions & 13 deletions doc/python/webgl-vs-svg.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ jupyter:
extension: .md
format_name: markdown
format_version: '1.3'
jupytext_version: 1.16.1
jupytext_version: 1.16.4
kernelspec:
display_name: Python 3 (ipykernel)
language: python
Expand All @@ -20,23 +20,32 @@ jupyter:
name: python
nbconvert_exporter: python
pygments_lexer: ipython3
version: 3.10.11
version: 3.11.10
plotly:
description: Using WebGL for increased speed, improved interactivity, and the
ability to plot even more data!
description: Using WebGL and NumPy and Pandas for increased speed, improved interactivity,
and the ability to plot even more data!
display_as: basic
language: python
layout: base
name: WebGL vs SVG
name: High Performance Visualization
order: 14
permalink: python/webgl-vs-svg/
redirect_from: python/compare-webgl-svg/
permalink: python/performance/
redirect_from: python/webgl-vs-svg/
thumbnail: thumbnail/webgl.jpg
---

### SVG and canvas/WebGL: two browser capabilities for rendering
For improved performance, consider using WebGL-based traces and Pandas or NumPy objects when creating figures in Plotly.

<!-- #region -->
## WebGL

`plotly` figures are rendered by web browsers, which broadly speaking have two families of capabilities for rendering graphics:

- The SVG API, which supports vector rendering
- The Canvas API, which supports raster rendering, and can exploit GPU hardware acceleration via a browser technology known as WebGL.

`plotly` figures are rendered by web browsers, which broadly speaking have two families of capabilities for rendering graphics: the SVG API which supports vector rendering, and the Canvas API which supports raster rendering, and can exploit GPU hardware acceleration via a browser technology known as WebGL. Each `plotly` trace type is primarily rendered with either SVG or WebGL, although WebGL-powered traces also use some SVG. The following trace types use WebGL for part or all of the rendering:

Each `plotly` trace type is primarily rendered with either SVG or WebGL, although WebGL-powered traces also use some SVG. The following trace types use WebGL for part or all of the rendering:

* Accelerated versions of SVG trace types: `scattergl`, `scatterpolargl`, `heatmapgl`
* High-performance multidimensional trace types: `splom`, or `parcoords`
Expand All @@ -49,7 +58,7 @@ WebGL is a powerful technology for accelerating computation but comes with some

1. GPU requirement: WebGL is a GPU (graphics card) technology and therefore requires specific hardware which is available in most but not all cases and is supported by most but not all browsers
2. Rasterization: WebGL-rendered data is drawn as a grid of pixels rather than as individual shapes, so can appear pixelated or fuzz in certain cases, and when exported to static file formats will appear pixelated on zoom. In addition: text rendering will differ between SVG and WebGL-powered traces.
3. Context limits: browsers impose a strict limit on the number of WebGL "contexts" that any given web document can access. WebGL-powered traces in `plotly` can use multiple contexts in some cases but as a general rule, **it may not be possible to render more than 8 WebGL-involving figures on the same page at the same time.**
3. Context limits: browsers impose a strict limit on the number of WebGL "contexts" that any given web document can access. WebGL-powered traces in `plotly` can use multiple contexts in some cases but as a general rule, **it may not be possible to render more than 8 WebGL-involving figures on the same page at the same time.** See the following section, Multiple WebGL Contexts, for more details.
4. Size limits: browsers impose hardware-dependent limits on the height and width of figures using WebGL which users may encounter with extremely large plots (e.g. tens of thousands of pixels of height)

In addition to the above limitations, the WebGL-powered version of certain SVG-powered trace types (`scattergl`, `scatterpolargl`, `heatmapgl`) are not complete drop-in replacements for their SVG counterparts yet
Expand All @@ -58,7 +67,7 @@ In addition to the above limitations, the WebGL-powered version of certain SVG-p
* Range breaks on time-series axes are not yet supported
* Axis range heuristics may differ

### Multiple WebGL Contexts
#### Multiple WebGL Contexts

*New in 5.19*

Expand All @@ -71,13 +80,13 @@ If you encounter WebGL context limits when using WebGL-based figures, you can us
To use it, in the environment where your Plotly figures are being rendered, load the Virtual WebGL script, "https://unpkg.com/[email protected]/src/virtual-webgl.js", for example, using a `<script>` tag.

In a Jupyter notebook environment that supports magic commands, you can load it with the [HTML magic command](https://ipython.readthedocs.io/en/stable/interactive/magics.html#cellmagic-html):
<!-- #endregion -->

<!-- #region -->
```
%%html
<script src=“https://unpkg.com/[email protected]/src/virtual-webgl.js”></script>
```
<!-- #endregion -->


### WebGL for Scatter Performance

Expand Down Expand Up @@ -198,3 +207,99 @@ fig.show()
### Reference

See https://plotly.com/python/reference/scattergl/ for more information and chart attribute options!

## Pandas and NumPy for Improved Performance

Improve the performance of generating Plotly figures that use a large number of data points by using NumPy arrays and other objects that can be converted to NumPy arrays, such as Pandas Series and Index objects.

Plotly.py uses Plotly.js for rendering, which supports typed arrays. In Plotly.py, NumPy array and NumPy-convertible arrays are base64 encoded before being passed to Plotly.js for rendering.

### Arrays and Data Types Supported

The following types of objects in Python are supported for improved performance:

- Numpy `numpy.ndarray` objects.
- Pandas Index, `pandas.Index`, or Series, `pandas.Series`, objects.
- Array objects that can be converted to `numpy.ndarray` objects. i.e., they implement `"__array__"` or `"__array_interface__"` and return a `numpy.ndarray`.

The following array data types are supported:

- int8
- uint8
- int16
- uint16
- int32
- uint32
- float32
- float64
- int64*
- uint64*

*If the array dtype is **int64** and **uint64**, often the default dtype for arrays in NumPy when no dtype is specified, those dtypes will be changed to other types internally by Plotly.py where possible.

### Unsupported Attributes

Arrays passed to attributes with the following names are not supported:

`geojson`, `layers`, and `range`.


### Example with NumPy Arrays

Here, we use NumPy arrays with a `go.Scatter3d` figure.

```python
import plotly.graph_objects as go
import numpy as np

np.random.seed(1)

# Number of data points
N = 10000

# Generate random data
x = np.random.randn(N)
y = np.random.randn(N).astype('float32')
z = np.random.randint(size=N, low=0, high=256, dtype='uint8')
c = np.random.randint(size=N, low=-10, high=10, dtype='int8')

fig = go.Figure(data=[go.Scatter3d(
x=x,
y=y,
z=z,
marker=dict(color=c),
mode='markers',
opacity=0.2
)])

fig.show()
```

### Example with Multi-Dimensional Array

Here, we use a multi dimensional array with a `go.Surface` figure.


```python
import plotly.graph_objects as go
import numpy as np

np.random.seed(1)

# Define the dimensions
M = 100
N = 200

x = np.arange(0, M, 1, dtype='int32')
y = np.arange(0, N, 1, dtype='uint8')

z = np.random.random([N, M])

fig = go.Figure(data=[go.Surface(
x=x,
y=y,
z=z
)])

fig.show()
```