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Refactor gl3d scene #4360
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Merged
Merged
Refactor gl3d scene #4360
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1081e6a
no need to duplicate camera on gl-plot3d scene
archmoj e1b1a39
avoid low level webgl calls from plotly.js gl3d scene
archmoj 0d76fe2
Now with reduced arguments we can make initializeGLPlot and tryCreate…
archmoj b8ca391
make render another method of Scene object
archmoj 94ebb09
remove unused parameter glplotLayout and glplot.update call
archmoj d8af1dc
add glOptions so that it is contolled by plotly.js not gl-plot3d
archmoj 9066bd1
fix issue 4236 - do not init dynamic gl with premultipliedAlpha
archmoj fe17eb9
apply gl-plot3d changes
archmoj d23fb9b
Merge branch 'master' into revise-gl3d-scene
archmoj 5adf6b6
bump gl-plot3d at 2.4.0
archmoj ade22a6
set premultipliedAlpha to true as it was applied before
archmoj ff2ecc7
list is-mobile in package.json - it was already in package-lock
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Hmm. Does this lead to any changes in performance ?
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Good question. It shouldn't. Anyway I would double check.
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We decided not to change this config in this PR for now: ade22a6.