Create two (not three) WebGL contexts for scattergl/splom graphs #2662
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As described in #2614, starting in version 1.36.0 all regl based graphs created 3 WebGL contexts (one for each canvas layer). But one of these layer (the pick layer) is only used in parcoords traces, so we can create two contexts instead of three on scattergl and splom graphs.
Why did this happen? I got sloppy in commit 469e4cd where I failed to bring this
d.pick
check intoprepareRegl
.Reducing the number of WebGL context created does two things:
cc @alexcjohnson @dy