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Carpet plot rebase #1595
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Carpet plot rebase #1595
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eee837f
Add ensure array lib function to allocate/resize
rreusser 5a0b788
Add axis cartesian axis visibility option
rreusser 89e095e
Add measureText function to drawing
rreusser e1a0417
Tweak showscale to allow unset (instead of strictly false)
rreusser 620cd43
Contour plot lines to use non-scaling stroke
rreusser 728a6f4
Genericize heatmap xyz variable names
rreusser c2994e7
More carefully track legend trace isolation indices
rreusser fe9850c
Add optional overrides to contour handleStyleDefaults
rreusser d1f2258
Genericize tolerances in find_all_paths to make way for carpet
rreusser 4bcf438
Add flag to disable scatter marker culling (needed for carpet)
rreusser 6b896d8
Tweak contour colorscale logic since carpet may set infinities
rreusser b8c71e1
Add group to plot
rreusser e4971ef
Carpet plots
rreusser c98553a
make rreusser's carpet tests pass
etpinard 71b96f3
add a few carpet interaction tests
etpinard bc1c5c8
:hocho: arraytools dep (sorry @bpostlethwaite)
etpinard 9c76d7a
exit early in axis defaults when visible is false
etpinard 85d6b8a
add axis `visible: false` mock
etpinard 54f092d
implement axis visible in 3D
etpinard d9cb011
add 3d axis `visible: false` mock
etpinard f1e8aee
Merge pull request #1596 from plotly/carpet-test-etienne
etpinard bc0f890
extendFlat -> slice
etpinard c2a7092
Merge pull request #1599 from plotly/axis-visible-3d
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visible
for 3D axes doesn't actually works, correct?I think you had to put it in there so that
supplyDefaults
doesn't error out.There was a problem hiding this comment.
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Yeah, correct. Was contemplating the best option as was working back through that. Correct though, it was just to make them not fail.
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Perhaps the right answer is not to remove the attribute and avoid supplying that default in that case.
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scene.?axis.visible: false
would be a nice option too. So I don't think it's worth changing the logic. Opening a new issue about implementing?axis.visible
in 3D will suffice.There was a problem hiding this comment.
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done in #1599
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oh wow, nice!
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#1599 is now merged in this PR.