Skip gl3d hover and click test on CI #1478
Merged
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... for now. It's been a rough day on CI for those two tests.
I could not find a way to make these tests more robust. Even translating the technique of
gl2d_click_test.js
didn't work. I think we're not mocking the mouse events that trigger hover in the 3d code correctly. At the moment we're simply triggering a mouseover event. So, let's skip them for now.