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Feature Request: Better Build Manager #354
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Agree |
Currently, the upload of VSCode is from this comands from this page: |
Not using cached binaries seems to really increase compile times, especially when using large libraries. The official Arduino IDE does this, but VS Code seems to do a full rebuild on every verify. Adding --preserve-temp-files doesn't help, probably unsurprisingly. |
Wait to see what arduino-cli can provide. |
@ArthurMa1978 , this issue is duplicate with issue #478 , Can we close this issue? |
@czgtest, @ArthurMa1978: I’m not sure this is a duplicate.
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@rei-vilo agree, it's not the same issue. |
Any news on this and related topics? |
This extension relies on the integration with Arduino tooling. It was designed as straight integration for existing Arduino projects. If you use a different build tool like make or cmake many of the Arduino concepts here won't map in, e.g. board manager, libraries, etc. won't integrate with updating the other build script. I am open to further discussion, but I don't think this is something we would pursue. If you want to leverage Arduino tools for use from say CMake I think a toolchain file that knows where the Arduino compilers, libs, etc. are would be a good approach. It leaves open questions about upload etc. though. So which pieces should work together and which not? |
With Arduino developing the Arduino Pro IDE based on Eclipse Theia, the Visual Studio Code extension for Arduino might no longer be relevant. I am no longer using the Visual Studio Code extension for Arduino, so I am closing this ticket. |
I think your feedback is valid, it raises some interesting questions so thank you for it. |
On the make topic, I'm using embedXcode. |
As at today, the Arduino extension for Visual Studio Code relies on the
arduino_builder
as build manager. Problem is, it is especially slow.The feature request is about using the standard GNU
make
with makefiles as build manager.The text was updated successfully, but these errors were encountered: