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fix: handle tray width on scaled systems #12

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Jan 24, 2025
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8 changes: 5 additions & 3 deletions App/TrayWindow.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -192,7 +192,8 @@ private void ResizeWindow()
// Adjust the AppWindow size
var scale = GetDisplayScale();
var height = (int)(desiredSize.Height * scale);
AppWindow.Resize(new SizeInt32(WIDTH, height));
var width = (int)(WIDTH * scale);
AppWindow.Resize(new SizeInt32(width, height));
}

private double GetDisplayScale()
Expand Down Expand Up @@ -232,12 +233,13 @@ private void MoveWindow()
private PointInt32 GetWindowPosition()
{
var height = AppWindow.Size.Height;
var width = AppWindow.Size.Width;
var cursorPosition = _lastActivatePosition;
if (cursorPosition is null)
{
var primaryWorkArea = DisplayArea.Primary.WorkArea;
return new PointInt32(
primaryWorkArea.Width - WIDTH,
primaryWorkArea.Width - width,
primaryWorkArea.Height - height
);
}
Expand All @@ -252,7 +254,7 @@ private PointInt32 GetWindowPosition()
).WorkArea;

// Adjust if the window goes off the right edge of the display.
if (x + WIDTH > workArea.X + workArea.Width) x = workArea.X + workArea.Width - WIDTH;
if (x + width > workArea.X + workArea.Width) x = workArea.X + workArea.Width - width;

// Adjust if the window goes off the bottom edge of the display.
if (y + height > workArea.Y + workArea.Height) y = workArea.Y + workArea.Height - height;
Expand Down