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Implementation of auto batch #3265
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400859e
Draft implementation of auto batch
pandamicro b845a16
Bind attribute MVMAT and Fix matrix attribute set issue
pandamicro 66231d5
Improve auto batch implementation
pandamicro cf37f56
Improve details and add comments & Add reference to @Heishe
pandamicro 4d689aa
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-html5 into…
pandamicro f8f873e
Small performance improvement for auto batching
pandamicro d6ec37d
Refactor auto batching implementation (support buffer cache)
pandamicro 95aed33
Auto batch v3 and v4 with activation flags
pandamicro 8e2507d
Fix Autobatch v4
pandamicro 8201f3e
Fix transform issue with first sprite batched
pandamicro eb590d7
Disable autobatch v4 on mobile devices
pandamicro a459947
Rearrange auto batch flags: ACTIVATE_AUTO_BATCH + CACHING_BUFFER
pandamicro 3b9b712
Add SimplePool and fix status sync issue with sprite in auto batch
pandamicro 4cf480e
Auto batch v5
pandamicro d0e3ea6
Activate CACHING_BUFFER by default
pandamicro c7a0c05
Fix GLProgram's uniform cache issue
pandamicro 5c252e6
Use only one index buffer for auto batching
pandamicro File filter
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Cool now you just using one index buffer everywhere, very clever!
But my question is, how to change the rendering order without customizing index buffer? using z buffer?