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Issue #2417: Fixed EGLView #2446

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Nov 18, 2014
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140 changes: 100 additions & 40 deletions cocos2d/core/platform/CCEGLView.js
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,60 @@ cc.DENSITYDPI_HIGH = "high-dpi";
cc.DENSITYDPI_MEDIUM = "medium-dpi";
cc.DENSITYDPI_LOW = "low-dpi";

cc.__BrowserGetter = {
init: function(){
this.html = document.getElementsByTagName("html")[0];
},
availWidth: function(frame){
if(!frame || frame === this.html)
return window.innerWidth;
else
return frame.clientWidth;
},
availHeight: function(frame){
if(!frame || frame === this.html)
return window.innerHeight;
else
return frame.clientHeight;
},
meta: {
"width": "device-width",
"user-scalable": "no"
}
};

switch(cc.sys.browserType){
case cc.sys.BROWSER_TYPE_SAFARI:
cc.__BrowserGetter.meta["minimal-ui"] = "true";
break;
case cc.sys.BROWSER_TYPE_CHROME:
cc.__BrowserGetter.__defineGetter__("target-densitydpi", function(){
return cc.view._targetDensityDPI;
});
case cc.sys.BROWSER_TYPE_UC:
cc.__BrowserGetter.availWidth = function(frame){
return frame.clientWidth;
};
cc.__BrowserGetter.availHeight = function(frame){
return frame.clientHeight;
};
break;
case cc.sys.BROWSER_TYPE_MIUI:
cc.__BrowserGetter.init = function(view){
if(view.__resizeWithBrowserSize) return;
var resize = function(){
view.setDesignResolutionSize(
view._designResolutionSize.width,
view._designResolutionSize.height,
view._resolutionPolicy
);
window.removeEventListener("resize", resize, false);
};
window.addEventListener("resize", resize, false);
};
break;
}

/**
* cc.view is the singleton object which represents the game window.<br/>
* It's main task include: <br/>
Expand Down Expand Up @@ -102,6 +156,9 @@ cc.EGLView = cc.Class.extend(/** @lends cc.view# */{
*/
ctor: function () {
var _t = this, d = document, _strategyer = cc.ContainerStrategy, _strategy = cc.ContentStrategy;

cc.__BrowserGetter.init(this);

_t._frame = (cc.container.parentNode === d.body) ? d.documentElement : cc.container.parentNode;
_t._frameSize = cc.size(0, 0);
_t._initFrameSize();
Expand Down Expand Up @@ -205,8 +262,8 @@ cc.EGLView = cc.Class.extend(/** @lends cc.view# */{

_initFrameSize: function () {
var locFrameSize = this._frameSize;
locFrameSize.width = this._frame.clientWidth;
locFrameSize.height = this._frame.clientHeight;
locFrameSize.width = cc.__BrowserGetter.availWidth(this._frame);
locFrameSize.height = cc.__BrowserGetter.availHeight(this._frame);
},

// hack
Expand Down Expand Up @@ -234,14 +291,7 @@ cc.EGLView = cc.Class.extend(/** @lends cc.view# */{
vp.name = "viewport";
vp.content = "";

// For avoiding Android Firefox issue, to remove once firefox fixes its issue.
if (cc.sys.isMobile && cc.sys.browserType == cc.sys.BROWSER_TYPE_FIREFOX) {
viewportMetas = {"width": "device-width", "initial-scale": "1.0"};
}else{
viewportMetas = {"width": "device-width", "user-scalable": "no", "maximum-scale": "1.0", "initial-scale": "1.0"};
}
if(cc.sys.isMobile)
viewportMetas["target-densitydpi"] = this._targetDensityDPI;
viewportMetas = cc.__BrowserGetter.meta;

content = currentVP ? currentVP.content : "";
for (var key in viewportMetas) {
Expand All @@ -250,7 +300,7 @@ cc.EGLView = cc.Class.extend(/** @lends cc.view# */{
content += "," + key + "=" + viewportMetas[key];
}
}
if(content != "")
if(/^,/.test(content))
content = content.substr(1);

vp.content = content;
Expand Down Expand Up @@ -494,46 +544,56 @@ cc.EGLView = cc.Class.extend(/** @lends cc.view# */{
*/
setDesignResolutionSize: function (width, height, resolutionPolicy) {
// Defensive code
if (isNaN(width) || width == 0 || isNaN(height) || height == 0) {
if( !(width > 0 || height > 0) ){
cc.log(cc._LogInfos.EGLView_setDesignResolutionSize);
return;
}
var _t = this;
_t.setResolutionPolicy(resolutionPolicy);
var policy = _t._resolutionPolicy;
if (policy)
policy.preApply(_t);
else {

this.setResolutionPolicy(resolutionPolicy);
var policy = this._resolutionPolicy;
if (!policy){
cc.log(cc._LogInfos.EGLView_setDesignResolutionSize_2);
return;
}
policy.preApply(this);

// Reinit frame size
if (cc.sys.isMobile)
_t._setViewPortMeta();
_t._initFrameSize();
_t._designResolutionSize = cc.size(width, height);
_t._originalDesignResolutionSize = cc.size(width, height);
if(cc.sys.isMobile)
this._setViewPortMeta();

this._initFrameSize();

this._originalDesignResolutionSize.width = this._designResolutionSize.width = width;
this._originalDesignResolutionSize.height = this._designResolutionSize.height = height;

var result = policy.apply(this, this._designResolutionSize);

var result = policy.apply(_t, _t._designResolutionSize);
if (result.scale && result.scale.length == 2) {
_t._scaleX = result.scale[0];
_t._scaleY = result.scale[1];
if(result.scale && result.scale.length == 2){
this._scaleX = result.scale[0];
this._scaleY = result.scale[1];
}
if (result.viewport) {
var vp = _t._viewPortRect = result.viewport, visible = _t._visibleRect;
visible.width = cc._canvas.width / _t._scaleX;
visible.height = cc._canvas.height / _t._scaleY;
visible.x = -vp.x/2 / _t._scaleX;
visible.y = -vp.y/2 / _t._scaleY;

if(result.viewport){
var vp = this._viewPortRect,
vb = this._visibleRect,
rv = result.viewport;

vp.x = rv.x;
vp.y = rv.y;
vp.width = rv.width;
vp.height = rv.height;

vb.x = -vp.x / this._scaleX;
vb.y = -vp.y / this._scaleY;
vb.width = cc._canvas.width / this._scaleX;
vb.height = cc._canvas.height / this._scaleY;
}

// reset director's member variables to fit visible rect
var director = cc.director;
director._winSizeInPoints.width = _t._designResolutionSize.width;
director._winSizeInPoints.height = _t._designResolutionSize.height;

policy.postApply(_t);
director._winSizeInPoints.width = this._designResolutionSize.width;
director._winSizeInPoints.height = this._designResolutionSize.height;
policy.postApply(this);
cc.winSize.width = director._winSizeInPoints.width;
cc.winSize.height = director._winSizeInPoints.height;

Expand All @@ -543,12 +603,12 @@ cc.EGLView = cc.Class.extend(/** @lends cc.view# */{
director.setGLDefaultValues();
}

_t._originalScaleX = _t._scaleX;
_t._originalScaleY = _t._scaleY;
this._originalScaleX = this._scaleX;
this._originalScaleY = this._scaleY;
// For editbox
if (cc.DOM)
cc.DOM._resetEGLViewDiv();
cc.visibleRect && cc.visibleRect.init(_t._visibleRect);
cc.visibleRect && cc.visibleRect.init(this._visibleRect);
},

/**
Expand Down
15 changes: 6 additions & 9 deletions cocos2d/core/platform/CCVisibleRect.js
Original file line number Diff line number Diff line change
Expand Up @@ -61,16 +61,13 @@ cc.visibleRect = {
* @param {cc.Rect} visibleRect
*/
init:function(visibleRect){
var view = cc.EGLView;
var scaleX = view.getScaleX ? view.getScaleX() : 1;
var scaleY = view.getScaleY ? view.getScaleY() : 1;

var w = this.width = visibleRect.width / scaleX;
var h = this.height = visibleRect.height / scaleY;
var l = visibleRect.x / scaleX,
b = visibleRect.y / scaleY,
t = (b + h) / scaleY,
r = (l + w) / scaleX;
var w = this.width = visibleRect.width;
var h = this.height = visibleRect.height;
var l = visibleRect.x,
b = visibleRect.y,
t = b + h,
r = l + w;

//top
this.topLeft.x = l;
Expand Down
1 change: 0 additions & 1 deletion cocos2d/core/scenes/CCLoaderScene.js
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,6 @@ cc.LoaderScene = cc.Scene.extend({

// bg
var bgLayer = self._bgLayer = new cc.LayerColor(cc.color(32, 32, 32, 255));
bgLayer.setPosition(cc.visibleRect.bottomLeft);
self.addChild(bgLayer, 0);

//image move to CCSceneFile.js
Expand Down