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Closed #2803: update DragonBones' link in CHANGELOG.txt #1146

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2 changes: 1 addition & 1 deletion CHANGELOG.txt
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ Cocos2d-html5-v2.1.6 @ Sep.19, 2013
* Fixed APIs of HTML5 according to JSB for compatibility, e.g. cc.ParticleSystemQuad has merged into cc.ParticleSystem, please check it on upgrade guide v2.1.5 to v2.1.6(http://www.cocos2d-x.org/wiki/Upgrade_Guide_from_Cocos2d-html5_v215_to_v216)
* Added Hiding url address bar for mobile browser, please check the template and hello world
* Re-writed Canvas Mode of RenderTexture to adapt WebGL interface
* Added frame event, collider and blend type supporting for Armature. Now Armature supports two tools:1.CocoStudio(windows,http://www.cocostudio.org),2.DragonBones v2.3(flash,http://dragonbones.github.io)
* Added frame event, collider and blend type supporting for Armature. Now Armature supports two tools:1.CocoStudio(windows,http://www.cocostudio.org),2.DragonBones(flash, https://github.com/2youyouo2/SkeletonAnimationDesignPanel)
* Set auto render mode default value to canvas in mobile browsers and WebGL in desktop browsers

* Bug fix:
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