Added interim over/underflow protection #16
Merged
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This is related to #10 and #14, which should resolve divide by zero and 8-bit overflow conditions.
However, there are some fundamental problems with the algorithm(s) used here such as negative lux values being possible, and what appears to be a somewhat arbitrary conversion to 24-bit RGB color. I've previously implemented more accurate algorithms for these kinds of conversions, but this will require some work to port to CP and this PR will at least solve the current 0 and >255 issue as an interim solution.