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Updated examples to be more comprehensive #4

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20 changes: 18 additions & 2 deletions README.rst
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,8 @@ Usage Example

import board
import displayio
import terminalio
from adafruit_display_text import label
from adafruit_ssd1331 import SSD1331

spi = board.SPI()
Expand All @@ -48,15 +50,29 @@ Usage Example
splash = displayio.Group(max_size=10)
display.show(splash)

color_bitmap = displayio.Bitmap(128, 128, 1)
color_bitmap = displayio.Bitmap(96, 64, 1)
color_palette = displayio.Palette(1)
color_palette[0] = 0xFF0000
color_palette[0] = 0x00FF00 # Bright Green

bg_sprite = displayio.TileGrid(color_bitmap,
pixel_shader=color_palette,
x=0, y=0)
splash.append(bg_sprite)

# Draw a smaller inner rectangle
inner_bitmap = displayio.Bitmap(86, 54, 1)
inner_palette = displayio.Palette(1)
inner_palette[0] = 0xAA0088 # Purple
inner_sprite = displayio.TileGrid(inner_bitmap,
pixel_shader=inner_palette,
x=5, y=5)
splash.append(inner_sprite)

# Draw a label
text = "Hello World!"
text_area = label.Label(terminalio.FONT, text=text, color=0xFFFF00, x=12, y=32)
splash.append(text_area)

while True:
pass

Expand Down
24 changes: 20 additions & 4 deletions examples/ssd1331_simpletest.py
Original file line number Diff line number Diff line change
@@ -1,10 +1,12 @@
"""
This test will initialize the display using displayio
and draw a solid red background
This test will initialize the display using displayio and draw a solid green
background, a smaller purple rectangle, and some yellow text.
"""

import board
import displayio
import terminalio
from adafruit_display_text import label
from adafruit_ssd1331 import SSD1331

spi = board.SPI()
Expand All @@ -20,14 +22,28 @@
splash = displayio.Group(max_size=10)
display.show(splash)

color_bitmap = displayio.Bitmap(128, 128, 1)
color_bitmap = displayio.Bitmap(96, 64, 1)
color_palette = displayio.Palette(1)
color_palette[0] = 0xFF0000
color_palette[0] = 0x00FF00 # Bright Green

bg_sprite = displayio.TileGrid(color_bitmap,
pixel_shader=color_palette,
x=0, y=0)
splash.append(bg_sprite)

# Draw a smaller inner rectangle
inner_bitmap = displayio.Bitmap(86, 54, 1)
inner_palette = displayio.Palette(1)
inner_palette[0] = 0xAA0088 # Purple
inner_sprite = displayio.TileGrid(inner_bitmap,
pixel_shader=inner_palette,
x=5, y=5)
splash.append(inner_sprite)

# Draw a label
text = "Hello World!"
text_area = label.Label(terminalio.FONT, text=text, color=0xFFFF00, x=12, y=32)
splash.append(text_area)

while True:
pass