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I've found a bug when I upload a PNG file. The image load as the right size but the index of color seems to be all over the place.
I tested both PNG and BMP and the BMP file works great.
# SPDX-FileCopyrightText: 2020 Jeff Epler for Adafruit Industries
#
# SPDX-License-Identifier: MIT
# This example implements a simple two line scroller using
# Adafruit_CircuitPython_Display_Text. Each line has its own color
# and it is possible to modify the example to use other fonts and non-standard
# characters.
import adafruit_display_text.label
import board
import time
import ulab
import displayio
import framebufferio
import rgbmatrix
import terminalio
import adafruit_imageload
displayio.release_displays()
matrix = rgbmatrix.RGBMatrix(
width=64, height=32, bit_depth=3,
rgb_pins=[
board.MTX_R1,
board.MTX_G1,
board.MTX_B1,
board.MTX_R2,
board.MTX_G2,
board.MTX_B2
],
addr_pins=[
board.MTX_ADDRA,
board.MTX_ADDRB,
board.MTX_ADDRC,
board.MTX_ADDRD
],
clock_pin=board.MTX_CLK,
latch_pin=board.MTX_LAT,
output_enable_pin=board.MTX_OE,
)
display = framebufferio.FramebufferDisplay(matrix)
# load png image
image, palette = adafruit_imageload.load("ANA.png")
print(f"Logo is {image.width}x{image.height}")
# make tilegrid for the loaded image
tile_grid = displayio.TileGrid(image, pixel_shader=palette)
print(f"TileGrid is {image.width}x{image.height}")
# Put each line of text into a Group, then show that group.
g = displayio.Group()
# add loaded image tilegrid
g.append(tile_grid)
display.show(g)
# You can add more effects in this loop. For instance, maybe you want to set the
# color of each label to a different value.
while True:
display.refresh(minimum_frames_per_second=0)
PNG version
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