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handle ZeroDivisionError #76

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Oct 10, 2022
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39 changes: 24 additions & 15 deletions adafruit_displayio_layout/widgets/switch_round.py
Original file line number Diff line number Diff line change
Expand Up @@ -754,21 +754,30 @@ def _animate_switch(self):
# Determines the direction of movement, depending upon if the
# switch is going from on->off or off->on

# constrain the elapsed time
elapsed_time = time.monotonic() - start_time
if elapsed_time > self._animation_time:
elapsed_time = self._animation_time

if self._value:
position = (
1 - (elapsed_time) / self._animation_time
) # fraction from 0 to 1
else:
position = (elapsed_time) / self._animation_time # fraction from 0 to 1

# Update the moving elements based on the current position
# apply the "easing" function to the requested position to adjust motion
self._draw_position(easing(position)) # update the switch position
if self._animation_time == 0:
if not self._value:
position = 1
self._draw_position(1)
else:
position = 0
self._draw_position(0)
else: # animate over time
# constrain the elapsed time
elapsed_time = time.monotonic() - start_time
if elapsed_time > self._animation_time:
elapsed_time = self._animation_time

if self._value:
position = (
1 - (elapsed_time) / self._animation_time
) # fraction from 0 to 1
else:
# fraction from 0 to 1
position = (elapsed_time) / self._animation_time

# Update the moving elements based on the current position
# apply the "easing" function to the requested position to adjust motion
self._draw_position(easing(position)) # update the switch position

# update the switch value once the motion is complete
if (position >= 1) and not self._value:
Expand Down