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Reduce the complexity of genetic_algorithm/basic_string.py #8606

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1 change: 1 addition & 0 deletions DIRECTORY.md
Original file line number Diff line number Diff line change
Expand Up @@ -717,6 +717,7 @@
* [Archimedes Principle](physics/archimedes_principle.py)
* [Casimir Effect](physics/casimir_effect.py)
* [Centripetal Force](physics/centripetal_force.py)
* [Grahams Law](physics/grahams_law.py)
* [Horizontal Projectile Motion](physics/horizontal_projectile_motion.py)
* [Hubble Parameter](physics/hubble_parameter.py)
* [Ideal Gas Law](physics/ideal_gas_law.py)
Expand Down
95 changes: 50 additions & 45 deletions genetic_algorithm/basic_string.py
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,54 @@
random.seed(random.randint(0, 1000))


def evaluate(item: str, main_target: str) -> tuple[str, float]:
"""
Evaluate how similar the item is with the target by just
counting each char in the right position
>>> evaluate("Helxo Worlx", "Hello World")
('Helxo Worlx', 9.0)
"""
score = len([g for position, g in enumerate(item) if g == main_target[position]])
return (item, float(score))


def crossover(parent_1: str, parent_2: str) -> tuple[str, str]:
"""Slice and combine two string at a random point."""
random_slice = random.randint(0, len(parent_1) - 1)
child_1 = parent_1[:random_slice] + parent_2[random_slice:]
child_2 = parent_2[:random_slice] + parent_1[random_slice:]
return (child_1, child_2)


def mutate(child: str, genes: list[str]) -> str:
"""Mutate a random gene of a child with another one from the list."""
child_list = list(child)
if random.uniform(0, 1) < MUTATION_PROBABILITY:
child_list[random.randint(0, len(child)) - 1] = random.choice(genes)
return "".join(child_list)


# Select, crossover and mutate a new population.
def select(
parent_1: tuple[str, float],
population_score: list[tuple[str, float]],
genes: list[str],
) -> list[str]:
"""Select the second parent and generate new population"""
pop = []
# Generate more children proportionally to the fitness score.
child_n = int(parent_1[1] * 100) + 1
child_n = 10 if child_n >= 10 else child_n
for _ in range(child_n):
parent_2 = population_score[random.randint(0, N_SELECTED)][0]

child_1, child_2 = crossover(parent_1[0], parent_2)
# Append new string to the population list.
pop.append(mutate(child_1, genes))
pop.append(mutate(child_2, genes))
return pop


def basic(target: str, genes: list[str], debug: bool = True) -> tuple[int, int, str]:
"""
Verify that the target contains no genes besides the ones inside genes variable.
Expand Down Expand Up @@ -70,17 +118,6 @@ def basic(target: str, genes: list[str], debug: bool = True) -> tuple[int, int,
total_population += len(population)

# Random population created. Now it's time to evaluate.
def evaluate(item: str, main_target: str = target) -> tuple[str, float]:
"""
Evaluate how similar the item is with the target by just
counting each char in the right position
>>> evaluate("Helxo Worlx", Hello World)
["Helxo Worlx", 9]
"""
score = len(
[g for position, g in enumerate(item) if g == main_target[position]]
)
return (item, float(score))

# Adding a bit of concurrency can make everything faster,
#
Expand All @@ -94,7 +131,7 @@ def evaluate(item: str, main_target: str = target) -> tuple[str, float]:
#
# but with a simple algorithm like this, it will probably be slower.
# We just need to call evaluate for every item inside the population.
population_score = [evaluate(item) for item in population]
population_score = [evaluate(item, target) for item in population]

# Check if there is a matching evolution.
population_score = sorted(population_score, key=lambda x: x[1], reverse=True)
Expand All @@ -121,41 +158,9 @@ def evaluate(item: str, main_target: str = target) -> tuple[str, float]:
(item, score / len(target)) for item, score in population_score
]

# Select, crossover and mutate a new population.
def select(parent_1: tuple[str, float]) -> list[str]:
"""Select the second parent and generate new population"""
pop = []
# Generate more children proportionally to the fitness score.
child_n = int(parent_1[1] * 100) + 1
child_n = 10 if child_n >= 10 else child_n
for _ in range(child_n):
parent_2 = population_score[ # noqa: B023
random.randint(0, N_SELECTED)
][0]

child_1, child_2 = crossover(parent_1[0], parent_2)
# Append new string to the population list.
pop.append(mutate(child_1))
pop.append(mutate(child_2))
return pop

def crossover(parent_1: str, parent_2: str) -> tuple[str, str]:
"""Slice and combine two string at a random point."""
random_slice = random.randint(0, len(parent_1) - 1)
child_1 = parent_1[:random_slice] + parent_2[random_slice:]
child_2 = parent_2[:random_slice] + parent_1[random_slice:]
return (child_1, child_2)

def mutate(child: str) -> str:
"""Mutate a random gene of a child with another one from the list."""
child_list = list(child)
if random.uniform(0, 1) < MUTATION_PROBABILITY:
child_list[random.randint(0, len(child)) - 1] = random.choice(genes)
return "".join(child_list)

# This is selection
for i in range(N_SELECTED):
population.extend(select(population_score[int(i)]))
population.extend(select(population_score[int(i)], population_score, genes))
# Check if the population has already reached the maximum value and if so,
# break the cycle. If this check is disabled, the algorithm will take
# forever to compute large strings, but will also calculate small strings in
Expand Down