fix: Run and debug fail for iOS in Sidekick #3643
Merged
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When CLI is used as a library (in NativeScript Sidekick for example), calling methods for run and debug currently fails. The problem is with the parsing of the iOS logs, which was introduced several days ago.
The logic uses
$projectData
from the$injector
. However, when CLI is used as a library, the$projectData
is never initialized. Instead of using$projectData
pass the project directory and construct new project data (from$projectDataService
) where required.PR Checklist
What is the current behavior?
Trying to run application on iOS device/simulator fails in Sidekick.
What is the new behavior?
You can successfully run application on iOS device/simulator with Sidekick.