Skip to content

An extra role in UI Prototype #69

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
lstkz opened this issue Mar 31, 2017 · 6 comments
Open

An extra role in UI Prototype #69

lstkz opened this issue Mar 31, 2017 · 6 comments

Comments

@lstkz
Copy link

lstkz commented Mar 31, 2017

What if we can have an extra member/role (similar to an architect in Assembly) that will extract all assets and icons from PSD?
Currently, all competitors must do the same work and obtain the same images. Sometimes it can be time-consuming because you must merge layers, hide some things before exporting.

The client cost can be still the same. We can reduce prize pool by ~20%, and the extra member will get that money.

I think current UI prototype contests have definitely too big scope, especially if we must implement directly in React or Angular and keep some standards.

@ThomasKranitsas
Copy link

Totally agree! Exporting all icons is a time consuming task.
It would be great if we had another phase where a member will have to extract all assets (icons, patterns etc) from psd files so prototypers will not spend time to do that.

@lstkz
Copy link
Author

lstkz commented Mar 31, 2017

We don't need an extra phase.
He can start extracting it 1 day before the contest starts and deliver missing or pending assets during the contest.

@dedywahyudi
Copy link

@lsentkiewicz
This is good idea to let storyboard designer extract the assets, since designer should be familiar with the storyboard layer/structure.

Might need educate them if Prototype require 1x, 2x, 3x image sizes. Also if need svg or other type files.

@nomo-kazza
Copy link

I agree with @dedywahyudi.
Even there are an option to extract easily in Photoshop CC if the layers and its name are arranged properly http://blogs.adobe.com/jkost/2014/10/new-extract-assets-for-generator-in-photoshop-cc.html

@birdofpreyru
Copy link

Good point! The input into UI-prototype content should be html specs exported from Sketch, along with all necessary assets, so that competitors can just focus on html/css/js, without a need to distract themselves for Photoshop manipulations.

@hokienick
Copy link
Contributor

@adroc-tc to add to pricing planning for s/m/l prototypes. In progress, will update next meeting.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

6 participants