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test(random): improve test coverage for test utils
why: Ensure test utilities are properly tested and typed what: - Add proper type annotations for monkeypatch in test functions - Improve test coverage for RandomStrSequence iterator protocol - Add tests for collision handling with actual tmux objects - Add tests for import coverage and return statements - Fix formatting to comply with linting rules
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tests/test/test_random.py

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Original file line numberDiff line numberDiff line change
@@ -19,6 +19,8 @@
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)
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if t.TYPE_CHECKING:
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from pytest import MonkeyPatch
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from libtmux.server import Server
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from libtmux.session import Session
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@@ -415,3 +417,186 @@ def test_collisions_with_real_objects(
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window1.kill()
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if window2:
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window2.kill()
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def test_imports_coverage() -> None:
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"""Test coverage for import statements in random.py."""
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# This test simply ensures the imports are covered
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from libtmux.test import random
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assert hasattr(random, "logging")
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assert hasattr(random, "random")
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assert hasattr(random, "t")
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assert hasattr(random, "TEST_SESSION_PREFIX")
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def test_iterator_protocol() -> None:
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"""Test the complete iterator protocol of RandomStrSequence."""
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# Test the __iter__ method explicitly
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rng = RandomStrSequence()
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iterator = iter(rng)
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# Verify __iter__ returns self
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assert iterator is rng
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# Verify __next__ method works after explicit __iter__ call
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result = next(iterator)
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assert isinstance(result, str)
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assert len(result) == 8
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def test_get_test_session_name_collision_handling(
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server: Server,
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monkeypatch: MonkeyPatch,
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) -> None:
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"""Test that get_test_session_name handles collisions properly."""
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# Mock server.has_session to first return True (collision) then False
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call_count = 0
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def mock_has_session(name: str) -> bool:
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nonlocal call_count
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call_count += 1
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# First call returns True (collision), second call returns False
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return call_count == 1
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# Mock the server.has_session method
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monkeypatch.setattr(server, "has_session", mock_has_session)
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# Should break out of the loop on the second iteration
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session_name = get_test_session_name(server)
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# Verify the method was called twice due to the collision
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assert call_count == 2
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assert session_name.startswith(TEST_SESSION_PREFIX)
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def test_get_test_window_name_null_prefix() -> None:
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"""Test that get_test_window_name with None prefix raises an assertion error."""
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# Create a mock session
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mock_session = t.cast("Session", object())
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# Verify that None prefix raises an assertion error
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with pytest.raises(AssertionError):
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get_test_window_name(mock_session, prefix=None)
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def test_import_typing_coverage() -> None:
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"""Test coverage for typing imports in random.py."""
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# This test covers the TYPE_CHECKING imports
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import typing as t
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# Import directly from the module to cover lines
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from libtmux.test import random
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# Verify the t.TYPE_CHECKING attribute exists
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assert hasattr(t, "TYPE_CHECKING")
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# Check for the typing module import
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assert "t" in dir(random)
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def test_random_str_sequence_direct_instantiation() -> None:
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"""Test direct instantiation of RandomStrSequence class."""
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# This covers lines in the class definition and __init__ method
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rng = RandomStrSequence()
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# Check attributes
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assert hasattr(rng, "characters")
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assert rng.characters == "abcdefghijklmnopqrstuvwxyz0123456789_"
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# Check methods
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assert hasattr(rng, "__iter__")
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assert hasattr(rng, "__next__")
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def test_get_test_window_name_collision_handling(
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session: Session,
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monkeypatch: MonkeyPatch,
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) -> None:
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"""Test that get_test_window_name handles collisions properly."""
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# Create a specific prefix for this test
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prefix = "collision_test_"
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# Generate a random window name with our prefix
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first_name = prefix + next(namer)
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# Create a real window with this name to force a collision
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window = session.new_window(window_name=first_name)
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try:
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# Now when we call get_test_window_name, it should generate a different name
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window_name = get_test_window_name(session, prefix=prefix)
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# Verify we got a different name
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assert window_name != first_name
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assert window_name.startswith(prefix)
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# Verify the function worked around the collision properly
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assert not any(w.window_name == window_name for w in session.windows)
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assert any(w.window_name == first_name for w in session.windows)
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finally:
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# Clean up the window we created
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if window:
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window.kill()
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def test_random_str_sequence_return_statements() -> None:
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"""Test the return statements in RandomStrSequence methods."""
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# Test __iter__ return statement (Line 47)
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rng = RandomStrSequence()
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iter_result = iter(rng)
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assert iter_result is rng # Verify it returns self
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# Test __next__ return statement (Line 51)
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next_result = next(rng)
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assert isinstance(next_result, str)
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assert len(next_result) == 8
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def test_get_test_session_name_implementation_details(
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server: Server,
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monkeypatch: MonkeyPatch,
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) -> None:
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"""Test specific implementation details of get_test_session_name function."""
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# Create a session with a name that will cause a collision
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# This will test the while loop behavior (Lines 56-59)
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prefix = "collision_prefix_"
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first_random = next(namer)
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# Create a session that will match our first attempt inside get_test_session_name
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collision_name = prefix + first_random
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# Create a real session to force a collision
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with server.new_session(collision_name):
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# Now when we call get_test_session_name, it will need to try again
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# since the first attempt will collide with our created session
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result = get_test_session_name(server, prefix=prefix)
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# Verify collision handling
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assert result != collision_name
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assert result.startswith(prefix)
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def test_get_test_window_name_branch_coverage(session: Session) -> None:
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"""Test branch coverage for get_test_window_name function."""
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# This tests the branch condition on line 130->128
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# Create a window with a name that will cause a collision
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prefix = "branch_test_"
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first_random = next(namer)
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collision_name = prefix + first_random
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# Create a real window with this name
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window = session.new_window(window_name=collision_name)
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try:
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# Call function that should handle the collision
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result = get_test_window_name(session, prefix=prefix)
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# Verify collision handling behavior
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assert result != collision_name
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assert result.startswith(prefix)
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finally:
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# Clean up the window
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if window:
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window.kill()

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