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#[repr(packed)]pubstructFoo(u8,u64,u64);pubfnfoo(v:Foo) -> Foo{
v
}//#[repr(packed)]pubstructBar(u8,u64,u64);pubfnbar(v:Bar) -> Bar{
v
}
the only difference between cg_llvm and cg_gcc seems to be different register selection choices, different instruction ordering and gcc using a potentially more efficient instruction for loading a single byte.
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