@@ -7,7 +7,7 @@ are exhaustive.
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## Pattern usefulness
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The central question that usefulness checking answers is:
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- "in this match expression, is that branch reachable ?".
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+ "in this match expression, is that branch redundant ?".
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More precisely, it boils down to computing whether,
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given a list of patterns we have already seen,
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a given new pattern might match any new value.
@@ -84,5 +84,135 @@ Exhaustiveness checking is implemented in [`check_match`].
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The core of the algorithm is in [ ` usefulness ` ] .
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That file contains a detailed description of the algorithm.
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+ ## Important concepts
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+
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+ ### Constructors and fields
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+
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+ In the value ` Pair(Some(0), true) ` , ` Pair ` is called the constructor of the value, and ` Some(0) ` and
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+ ` true ` are its fields. Every matcheable value can be decomposed in this way. Examples of
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+ constructors are: ` Some ` , ` None ` , ` (,) ` (the 2-tuple constructor), ` Foo {..} ` (the constructor for
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+ a struct ` Foo ` ), and ` 2 ` (the constructor for the number ` 2 ` ).
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+
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+ Each constructor takes a fixed number of fields; this is called its arity. ` Pair ` and ` (,) ` have
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+ arity 2, ` Some ` has arity 1, ` None ` and ` 42 ` have arity 0. Each type has a known set of
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+ constructors. Some types have many constructors (like ` u64 ` ) or even an infinitely many (like ` &str `
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+ and ` &[T] ` ).
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+
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+ Patterns are similar: ` Pair(Some(_), _) ` has constructor ` Pair ` and two fields. The difference is
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+ that we get some extra pattern-only constructors, namely: the wildcard ` _ ` , variable bindings,
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+ integer ranges like ` 0..=10 ` , and variable-length slices like ` [_, .., _] ` . We treat or-patterns
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+ separately.
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+
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+ Now to check if a value ` v ` matches a pattern ` p ` , we check if ` v ` 's constructor matches ` p ` 's
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+ constructor, then recursively compare their fields if necessary. A few representative examples:
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+
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+ - ` matches!(v, _) := true `
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+ - ` matches!((v0, v1), (p0, p1)) := matches!(v0, p0) && matches!(v1, p1) `
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+ - ` matches!(Foo { a: v0, b: v1 }, Foo { a: p0, b: p1 }) := matches!(v0, p0) && matches!(v1, p1) `
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+ - ` matches!(Ok(v0), Ok(p0)) := matches!(v0, p0) `
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+ - ` matches!(Ok(v0), Err(p0)) := false ` (incompatible variants)
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+ - ` matches!(v, 1..=100) := matches!(v, 1) || ... || matches!(v, 100) `
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+ - ` matches!([v0], [p0, .., p1]) := false ` (incompatible lengths)
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+ - ` matches!([v0, v1, v2], [p0, .., p1]) := matches!(v0, p0) && matches!(v2, p1) `
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+
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+ This concept is absolutely central to pattern analysis. The [ ` deconstruct_pat ` ] module provides
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+ functions to extract, list and manipulate constructors. This is a useful enough concept that
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+ variations of it can be found in other places of the compiler, like in the MIR-lowering of a match
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+ expression and in some clippy lints.
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+
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+ ### Constructor grouping and splitting
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+
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+ The pattern-only constructors (` _ ` , ranges and variable-length slices) each stand for a set of
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+ normal constructors, e.g. ` _: Option<T> ` stands for the set {` None ` , ` Some ` } and ` [_, .., _] ` stands
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+ for the infinite set {` [,] ` , ` [,,] ` , ` [,,,] ` , ...} of the slice constructors of arity >= 2.
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+
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+ In order to manage these constructors, we keep them as grouped as possible. For example:
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+
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+ ``` rust
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+ match (0 , false ) {
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+ (0 ..= 100 , true ) => {}
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+ (50 ..= 150 , false ) => {}
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+ (0 ..= 200 , _ ) => {}
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+ }
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+ ```
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+
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+ In this example, all of ` 0 ` , ` 1 ` , .., ` 49 ` match the same arms, and thus can be treated as a group.
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+ In fact, in this match, the only ranges we need to consider are: ` 0..50 ` , ` 50..=100 ` ,
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+ ` 101..=150 ` ,` 151..=200 ` and ` 201.. ` . Similarly:
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+
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+ ``` rust
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+ enum Direction { North , South , East , West }
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+ # let wind = (Direction :: North , 0u8 );
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+ match wind {
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+ (Direction :: North , 50 .. ) => {}
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+ (_ , _ ) => {}
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+ }
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+ ```
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+
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+ Here we can treat all the non-` North ` constructors as a group, giving us only two cases to handle:
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+ ` North ` , and everything else.
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+
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+ This is called "constructor splitting" and is crucial to having exhaustiveness run in reasonable
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+ time.
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+
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+ ### Usefulness vs reachability in the presence of empty types
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+
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+ This is likely the subtlest aspect of exhaustiveness. To be fully precise, a match doesn't operate
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+ on a value, it operates on a place. In certain unsafe circumstances, it is possible for a place to
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+ not contain valid data for its type. This has subtle consequences for empty types. Take the
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+ following:
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+
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+ ``` rust
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+ enum Void {}
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+ let x : u8 = 0 ;
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+ let ptr : * const Void = & x as * const u8 as * const Void ;
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+ unsafe {
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+ match * ptr {
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+ _ => println! (" Reachable!" ),
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+ }
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+ }
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+ ```
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+
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+ In this example, ` ptr ` is a valid pointer pointing to a place with invalid data. The ` _ ` pattern
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+ does not look at the contents of the place ` *ptr ` , so this code is ok and the arm is taken. In other
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+ words, despite the place we are inspecting being of type ` Void ` , there is a reachable arm. If the
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+ arm had a binding however:
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+
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+ ``` rust
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+ # #[derive(Copy , Clone )]
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+ # enum Void {}
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+ # let x : u8 = 0 ;
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+ # let ptr : * const Void = & x as * const u8 as * const Void ;
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+ # unsafe {
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+ match * ptr {
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+ _a => println! (" Unreachable!" ),
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+ }
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+ # }
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+ ```
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+
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+ Here the binding loads the value of type ` Void ` from the ` *ptr ` place. In this example, this causes
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+ UB since the data is not valid. In the general case, this asserts validity of the data at ` *ptr ` .
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+ Either way, this arm will never be taken.
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+
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+ Finally, let's consider the empty match ` match *ptr {} ` . If we consider this exhaustive, then
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+ having invalid data at ` *ptr ` is invalid. In other words, the empty match is semantically
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+ equivalent to the ` _a => ... ` match. In the interest of explicitness, we prefer the case with an
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+ arm, hence we won't tell the user to remove the ` _a ` arm. In other words, the ` _a ` arm is
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+ unreachable yet not redundant. This is why we lint on redundant arms rather than unreachable
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+ arms, despite the fact that the lint says "unreachable".
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+
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+ These considerations only affects certain places, namely those that can contain non-valid data
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+ without UB. These are: pointer dereferences, reference dereferences, and union field accesses. We
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+ track during exhaustiveness checking whether a given place is known to contain valid data.
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+
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+ Having said all that, the current implementation of exhaustiveness checking does not follow the
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+ above considerations. On stable, empty types are for the most part treated as non-empty. The
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+ [ ` exhaustive_patterns ` ] feature errs on the other end: it allows omitting arms that could be
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+ reachable in unsafe situations. The [ ` never_patterns ` ] experimental feature aims to fix this and
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+ permit the correct behavior of empty types in patterns.
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+
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[ `check_match` ] : https://doc.rust-lang.org/nightly/nightly-rustc/rustc_mir_build/thir/pattern/check_match/index.html
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[ `usefulness` ] : https://doc.rust-lang.org/nightly/nightly-rustc/rustc_mir_build/thir/pattern/usefulness/index.html
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+ [ `deconstruct_pat` ] : https://doc.rust-lang.org/nightly/nightly-rustc/rustc_mir_build/thir/pattern/deconstruct_pat/index.html
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+ [ `never_patterns` ] : https://github.com/rust-lang/rust/issues/118155
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+ [ `exhaustive_patterns` ] : https://github.com/rust-lang/rust/issues/51085
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