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Auto merge of #83706 - a1phyr:fix_vec_layout_calculation, r=JohnTitor
Fix a layout possible miscalculation in `alloc::RawVec`
A layout miscalculation could happen in `RawVec` when used with a type whose size isn't a multiple of its alignment. I don't know if such type can exist in Rust, but the Layout API provides ways to manipulate such types. Anyway, it is better to calculate memory size in a consistent way.
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