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yaml --- r: 68399 b: refs/heads/auto c: 751f0fb h: refs/heads/master i: 68397: d686579 68395: d42862a 68391: fc15686 68383: 673ca9e v: v3
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[refs]

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refs/tags/release-0.3.1: 495bae036dfe5ec6ceafd3312b4dca48741e845b
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refs/tags/release-0.4: e828ea2080499553b97dfe33b3f4d472b4562ad7
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refs/tags/release-0.5: 7e3bcfbf21278251ee936ad53e92e9b719702d73
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refs/heads/auto: 6af78610e745f68b8eb3e107bdb1e4b2288c617c
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refs/heads/auto: 751f0fba6fe9df4003cd18e95c8438e2cf742f9a
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refs/heads/servo: af82457af293e2a842ba6b7759b70288da276167
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refs/tags/release-0.6: b4ebcfa1812664df5e142f0134a5faea3918544c
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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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// xfail-win32 Broken because of LLVM bug: http://llvm.org/bugs/show_bug.cgi?id=16249
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// Caveats - gdb prints any 8-bit value (meaning rust i8 and u8 values)
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// as its numerical value along with its associated ASCII char, there
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// doesn't seem to be any way around this. Also, gdb doesn't know
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// about UTF-32 character encoding and will print a rust char as only
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// its numerical value.
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// compile-flags:-Z extra-debug-info
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// debugger:break zzz
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// debugger:run
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// debugger:finish
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// debugger:print *bool_ref
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// check:$1 = true
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// debugger:print *int_ref
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// check:$2 = -1
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// debugger:print *char_ref
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// check:$3 = 97
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// debugger:print *i8_ref
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// check:$4 = 68 'D'
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// debugger:print *i16_ref
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// check:$5 = -16
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// debugger:print *i32_ref
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// check:$6 = -32
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// debugger:print *i64_ref
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// check:$7 = -64
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// debugger:print *uint_ref
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// check:$8 = 1
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// debugger:print *u8_ref
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// check:$9 = 100 'd'
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// debugger:print *u16_ref
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// check:$10 = 16
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// debugger:print *u32_ref
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// check:$11 = 32
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// debugger:print *u64_ref
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// check:$12 = 64
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// debugger:print *float_ref
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// check:$13 = 1.5
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// debugger:print *f32_ref
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// check:$14 = 2.5
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// debugger:print *f64_ref
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// check:$15 = 3.5
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fn main() {
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let bool_val: bool = true;
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let bool_ref : &bool = &bool_val;
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let int_val: int = -1;
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let int_ref : &int = &int_val;
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let char_val: char = 'a';
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let char_ref : &char = &char_val;
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let i8_val: i8 = 68;
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let i8_ref : &i8 = &i8_val;
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let i16_val: i16 = -16;
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let i16_ref : &i16 = &i16_val;
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let i32_val: i32 = -32;
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let i32_ref : &i32 = &i32_val;
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let uint_val: i64 = -64;
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let i64_ref : &i64 = &uint_val;
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let uint_val: uint = 1;
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let uint_ref : &uint = &uint_val;
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let u8_val: u8 = 100;
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let u8_ref : &u8 = &u8_val;
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let u16_val: u16 = 16;
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let u16_ref : &u16 = &u16_val;
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let u32_val: u32 = 32;
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let u32_ref : &u32 = &u32_val;
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let u64_val: u64 = 64;
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let u64_ref : &u64 = &u64_val;
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let float_val: float = 1.5;
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let float_ref : &float = &float_val;
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let f32_val: f32 = 2.5;
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let f32_ref : &f32 = &f32_val;
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let f64_val: f64 = 3.5;
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let f64_ref : &f64 = &f64_val;
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zzz();
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}
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fn zzz() {()}

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