diff --git a/content/news/026/deno-wgpu.png b/content/news/026/deno-wgpu.png new file mode 100644 index 000000000..67083e3f5 Binary files /dev/null and b/content/news/026/deno-wgpu.png differ diff --git a/content/news/026/graphics-meetup.png b/content/news/026/graphics-meetup.png new file mode 100644 index 000000000..419fa74a4 Binary files /dev/null and b/content/news/026/graphics-meetup.png differ diff --git a/content/news/026/index.md b/content/news/026/index.md index 08f506699..826de56d4 100644 --- a/content/news/026/index.md +++ b/content/news/026/index.md @@ -83,6 +83,38 @@ working on at the next meetup on [October 9th][rust-meetup-oct-time], fill out [rust-gamedev-twitch]: https://twitch.tv/rustgamedev [rust-meetup-oct-time]: https://everytimezone.com/s/aa44ac42 +## Rust Graphics Meetup \#1 + +![logo](graphics-meetup.png) + +The Rust Graphics Meetup is an online gathering where rustaceans share +technical details of their work related to graphics and compute, +not affiliated to any particular stack. +The pilot edition has happened on Oct 2nd! Check out the talks: + +- [gfx-rs Lessons Learned][rgm1-video] - [@kvark], [slides][rgm1-slides]. +- [rend3 Architecture: Efficient, Customizable Rendering][rgm2-video] - + [@cwfitzgerald], [slides][rgm2-slides]. +- [Blub - Interactive GPU Fluid Solver][rgm3-video] - [@wumpf], [slides][rgm3-slides]. + +Learn more at the [gfx meetup repo]. +Thanks everyone for tuning in and helping to make this happen! + +_Discussions: +[/r/rust](https://reddit.com/r/rust/comments/q08byh/videos_from_rust_graphics_meetup_1), +[Twitter](https://twitter.com/rust_gamedev/status/1444326130035666953)_ + +[rgm1-video]: https://youtube.com/watch?v=m0JgF5Wb-dA +[rgm1-slides]: https://github.com/gfx-rs/meetup/blob/main/Meeting01/GfxLessonsLearned.pdf +[rgm2-video]: https://youtube.com/watch?v=F0wGz5UJTrY +[rgm2-slides]: https://github.com/gfx-rs/meetup/blob/main/Meeting01/rend3s_Architecture_-_Efficient_Customizable_Rendering.pdf +[rgm3-video]: https://youtube.com/watch?v=Yzr9va5UtiE +[rgm3-slides]: https://github.com/gfx-rs/meetup/blob/main/Meeting01/Blub_-_Quick_tour_through_a_GPU_fluid_solver.pdf +[gfx meetup repo]: https://github.com/gfx-rs/meetup +[@kvark]: https://github.com/kvark +[@cwfitzgerald]: https://github.com/cwfitzgerald +[@wumpf]: https://github.com/wumpf + ## Game Updates ### [Weegames][weegames-itch] @@ -269,6 +301,29 @@ fork and PR! ## Library Updates +### [wgpu] + +![Deno with wgpu crown](deno-wgpu.png) +_deno-wgpu_ + +[wgpu] is a cross-platform, safe, pure-rust graphics API that runs natively +on Vulkan, Metal, D3D12, D3D11, and OpenGLES; and on top of WebGPU on wasm. + +wgpu has set up the infrastructure to run WebGPU proper tests on its CI, +via [Deno]. This will ensure correctness down the road when we reach a +decent level of coverage. Read more on [gfx-rs blog]. + +Aside from that, wgpu team has been pumping out patches. In fact, wgpu-0.10 is +easily the most patched release of all! + +_Discussions: +[/r/rust](https://reddit.com/r/rust/comments/ppgb2l/wgpu_alliance_with_deno), +[Twitter](https://twitter.com/deno_land/status/1438573126670028801)_ + +[wgpu]: https://github.com/gfx-rs/wgpu +[Deno]: https://github.com/denoland/deno +[gfx-rs blog]: https://gfx-rs.github.io/2021/09/16/deno-webgpu.html + ## Popular Workgroup Issues in Github