diff --git a/content/news/025/index.md b/content/news/025/index.md index 144c07fb2..564a878fa 100644 --- a/content/news/025/index.md +++ b/content/news/025/index.md @@ -263,6 +263,37 @@ It's playable in browser on [itch][dayatmovies] and the code can be viewed on [dayatmoviesgit]: https://github.com/ramirezmike/rust_gamejam_0821 [bevy-movieday]: https://bevyengine.org +### [Sombervale] + + + +Sombervale ([GitHub][sv-gh], [itch.io][sv-itch], [Twitch][sv-twitch]) by +[@blipjoy] is a game built in seven days for Rusty Jam. It is styled like an +old handheld game with a 160x128 screen resolution and 16-color palette. + +The top 3 things that went well for this project were the art, tilemap support, +and ECS. On the art side, the silhouettes in the background turned out better +than expected. The back lighting (or at least the impression of back lighting) +looks quite nice, even in motion. Tilemap support was added near the end of the +jam built on [tiled]. It catapulted development progress from seeing major +changes every day to making major changes every hour. [shipyard] is the Entity +Component System crate used in Sombervale. This had a tricky learning curve, but +simplified complex interactions between entities. + +Something that went poorly was choosing a scope that couldn't possibly be +completed on time. As usual, everything turned into a stretch goal! Secondly, a +lot of time was allocated to features that didn't make the cut. Much of this +was a result of trying to be perfect instead of efficient. It's a good game jam +lesson that often has to be relearned the hard way. + +[Sombervale]: https://blipjoy.itch.io/sombervale +[sv-gh]: https://github.com/blipjoy/sombervale +[sv-itch]: https://blipjoy.itch.io/sombervale +[sv-twitch]: https://www.twitch.tv/blipjoy +[@blipjoy]: https://github.com/blipjoy +[tiled]: https://crates.io/crates/tiled +[shipyard]: https://crates.io/crates/shipyard + ## Engine Updates ## Learning Material Updates diff --git a/content/news/025/sombervale.png b/content/news/025/sombervale.png new file mode 100644 index 000000000..17b65d592 Binary files /dev/null and b/content/news/025/sombervale.png differ