diff --git a/content/news/024/index.md b/content/news/024/index.md index edde6e066..7cf726658 100644 --- a/content/news/024/index.md +++ b/content/news/024/index.md @@ -280,6 +280,30 @@ Changes and improvements from the last month: ## Engine Updates +### [ggez] + +![ggez logo](../005/ggez-logo-maroon-full.svg) + +`ggez` 0.6 has been released! `ggez` is a lightweight cross-platform +game framework for making 2D games with minimum friction, with an API +inspired by Love2D. + +This release includes many additions, improvements, and bug fixes, +including a `MeshBatch` type for drawing many instances of the same +geometry, improvements to canvas drawing, updated `winit` dependencies +that function more smoothly on Linux under Wayland, better error +handling, and more. The whole changelog is available +[here](https://github.com/ggez/ggez/blob/0.6.0/CHANGELOG.md). + +More importantly, `ggez` is now maintained by a group of volunteers, +with the original maintainer stepping down from active development after +over four years. The new maintainers are mostly responsible for the 0.6 +release, and will hopefully be bringing good ideas and tech to the +library for years to come. For details, see [this github +issue](https://github.com/ggez/ggez/issues/875). + +[ggez]: https://github.com/ggez + ### [Emerald] ![Emerald logo](./em_logo.svg)