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 ## Game Updates
 
+### [Veloren][veloren]
+
+![Llama ride](veloren.png) _Out for a llama ride_
+
+[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf
+Fortress and Cube World.
+
+In July, work focused on larger tasks that tend to come up between versions.
+Optimizations were made for networking with compression, and message queue
+improvements ([devblog #127][veloren-127]). Modular weapons are in the works, which
+will allow for much more dynamic ways to choose what you fight with. The project
+also hit 300k lines of code.
+
+Many contributors are working on the art and asset front, with lots of new SFX,
+models, and UI elements making their way into the game. Caves are also getting a
+lot of love, and a bloom feature is being integrated. Some members broke down
+what they plan to have done by the 0.11 release at the beginning of September,
+and you can read about that in [devblog #130][veloren-130].
+
+July's full weekly devlogs: "This Week In Veloren...":
+[#127][veloren-127],
+[#128][veloren-128],
+[#129][veloren-129],
+[#130][veloren-130].
+
+[veloren]: https://veloren.net
+[veloren-127]: https://veloren.net/devblog-127
+[veloren-128]: https://veloren.net/devblog-128
+[veloren-129]: https://veloren.net/devblog-129
+[veloren-130]: https://veloren.net/devblog-130
+
 ## Engine Updates
 
 ## Learning Material Updates
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