From d3b2d3291ba77ddb9dc36327fee23c202b7b9ce9 Mon Sep 17 00:00:00 2001
From: x-52 <56453634+x-52@users.noreply.github.com>
Date: Fri, 4 Jun 2021 14:05:46 -0400
Subject: [PATCH 1/3] N22: LD48: Rusty MMO in 48 Hours

Part of #640
---
 content/news/022/index.md | 11 +++++++++++
 1 file changed, 11 insertions(+)

diff --git a/content/news/022/index.md b/content/news/022/index.md
index 54dfe70b3..23c9235a0 100644
--- a/content/news/022/index.md
+++ b/content/news/022/index.md
@@ -216,6 +216,17 @@ and breaking blocks.
 
 ## Learning Material Updates
 
+
+### LD48: Rusty MMO in 48 Hours
+![A screenshot of Dig World gameplay](https://img.itch.zone/aW1nLzYwMDQyNzkucG5n/original/VNIJnu.png)
+@kuviman wrote a devlog about his experience writing a video game in Rust.
+
+He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48) game jam, so he chose a simple theme: digging. 
+20 hours later, he had a full-fledged MMO - complete with hackers!
+
+_Discussion: [r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/nhdwky/i_used_rust_to_make_an_mmo_in_48_hours_for/?utm_source=share&utm_medium=web2x&context=3)_
+
+So I made an MMO in 48 hours: https://kuviman.itch.io/dig-world/devlog/255566/so-i-made-an-mmo-in-48-hours
 ## Library & Tooling Updates
 
 ### [egui]

From 209315de40966ba3f1c73497219e137ac362f915 Mon Sep 17 00:00:00 2001
From: Joe Clay <27cupsofcoffee@gmail.com>
Date: Fri, 4 Jun 2021 20:31:30 +0100
Subject: [PATCH 2/3] Update content/news/022/index.md

---
 content/news/022/index.md | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

diff --git a/content/news/022/index.md b/content/news/022/index.md
index 23c9235a0..2c1d90623 100644
--- a/content/news/022/index.md
+++ b/content/news/022/index.md
@@ -216,17 +216,19 @@ and breaking blocks.
 
 ## Learning Material Updates
 
+### [LD48: Rusty MMO in 48 Hours][ld48-mmo]
 
-### LD48: Rusty MMO in 48 Hours
 ![A screenshot of Dig World gameplay](https://img.itch.zone/aW1nLzYwMDQyNzkucG5n/original/VNIJnu.png)
+
 @kuviman wrote a devlog about his experience writing a video game in Rust.
 
-He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48) game jam, so he chose a simple theme: digging. 
+He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48) game jam, so he chose a simple theme: digging.
+
 20 hours later, he had a full-fledged MMO - complete with hackers!
 
 _Discussion: [r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/nhdwky/i_used_rust_to_make_an_mmo_in_48_hours_for/?utm_source=share&utm_medium=web2x&context=3)_
 
-So I made an MMO in 48 hours: https://kuviman.itch.io/dig-world/devlog/255566/so-i-made-an-mmo-in-48-hours
+[ld48-mmo]: https://kuviman.itch.io/dig-world/devlog/255566/so-i-made-an-mmo-in-48-hours
 ## Library & Tooling Updates
 
 ### [egui]

From e73f8e550c8fcbf7aef33c9b85f24c03eda62ddc Mon Sep 17 00:00:00 2001
From: Joe Clay <27cupsofcoffee@gmail.com>
Date: Fri, 4 Jun 2021 20:34:23 +0100
Subject: [PATCH 3/3] Apply suggestions from code review

---
 content/news/022/index.md | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/content/news/022/index.md b/content/news/022/index.md
index 2c1d90623..25b3852a4 100644
--- a/content/news/022/index.md
+++ b/content/news/022/index.md
@@ -222,13 +222,15 @@ and breaking blocks.
 
 @kuviman wrote a devlog about his experience writing a video game in Rust.
 
-He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48) game jam, so he chose a simple theme: digging.
+He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48)
+game jam, so he chose a simple theme: digging.
 
 20 hours later, he had a full-fledged MMO - complete with hackers!
 
 _Discussion: [r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/nhdwky/i_used_rust_to_make_an_mmo_in_48_hours_for/?utm_source=share&utm_medium=web2x&context=3)_
 
 [ld48-mmo]: https://kuviman.itch.io/dig-world/devlog/255566/so-i-made-an-mmo-in-48-hours
+
 ## Library & Tooling Updates
 
 ### [egui]