diff --git a/content/posts/newsletter-010/index.md b/content/posts/newsletter-010/index.md index 9290853a0..a83381b5e 100644 --- a/content/posts/newsletter-010/index.md +++ b/content/posts/newsletter-010/index.md @@ -275,6 +275,31 @@ You can follow along for updates and release progress [here][updates]. ## Library & Tooling Updates +### NodeFX + +[![NodeFX](nodefx.png)][NodeFXTweet] + +^ _Click the image to see the animated version_ + +Project "NodeFX" by [Christian Vallentin (@MrVallentin)][@MrVallentin] +is an unnamed node-based tool for creating GLSL shaders in real-time, +entirely written in Rust. + +Some highlighted features and plans are: + +- The majority of nodes have real-time previews +- Extensive library of nodes, from math and logic to gradients, transitions, + and animations +- Support is currently limited to exporting GLSL shaders, but more languages + and formats are planned +- The tool will be released for free, as soon as it's ready + +The project is currently closed source and early in development. +More information can be found on [Twitter][@MrVallentin]. + +[@MrVallentin]: https://twitter.com/MrVallentin +[NodeFXTweet]: https://twitter.com/MrVallentin/status/1256805858022998016 + ### [Goods] Asset management library that aims to be easy to use, flexible, extensible diff --git a/content/posts/newsletter-010/nodefx.png b/content/posts/newsletter-010/nodefx.png new file mode 100644 index 000000000..29f659071 Binary files /dev/null and b/content/posts/newsletter-010/nodefx.png differ