diff --git a/content/news/041/index.md b/content/news/041/index.md index 9e19f99b2..7a613e3b7 100644 --- a/content/news/041/index.md +++ b/content/news/041/index.md @@ -297,6 +297,33 @@ For more, in pictures, see the picture book retrospective [brcg-retro]: https://drinkspiller.com/bevy-rapier-collider-gen [@shnewto]: https://github.com/shnewto +### [Mun v0.4.0][mun-release] + +[![Mun logo](mun-logo.svg)][Mun] + +[Mun] is a scripting language for gamedev focused on quick iteration times +that is written in Rust. + +The previous Mun release dates back over one and a half years. Since then - +slowly but steadily - the Mun Community and Core Team have been working towards +Mun v0.4.0 and it’s finally here! + +Mun v0.4 does not only bring array support to Mun, but it also lays the +groundwork for a plethora of language features that require indirect types and +recursion. For a full list have a look at the [changelog][mun-changelog], but +the main improvements are: + +- Dynamically-sized arrays +- Simplified function invocations from Rust +- Simplified struct API for Rust +- Apple M1 & experimental iOS support +- Upgrade to LLVM 13 +- Support for runtime usage in entity component systems (ECS) + +[Mun]: https://mun-lang.org +[mun-release]: https://mun-lang.org/blog/2022/12/12/release-mun-v0-4-0/ +[mun-changelog]: https://github.com/mun-lang/mun/releases/tag/v0.4.0 + ## Popular Workgroup Issues in Github diff --git a/content/news/041/mun-logo.svg b/content/news/041/mun-logo.svg new file mode 100644 index 000000000..9ce8a14de --- /dev/null +++ b/content/news/041/mun-logo.svg @@ -0,0 +1,2 @@ + +