diff --git a/content/news/040/animation_editor.png b/content/news/040/animation_editor.png new file mode 100644 index 000000000..bda11834c Binary files /dev/null and b/content/news/040/animation_editor.png differ diff --git a/content/news/040/index.md b/content/news/040/index.md index b6c6da87f..1abba6078 100644 --- a/content/news/040/index.md +++ b/content/news/040/index.md @@ -220,6 +220,29 @@ You can have multiple non-overlapping views at the same time. [SpriteRef]: https://docs.rs/pixel_engine/0.6.0/pixel_engine/graphics/struct.SpriteMutRef.html [wgpu]: https://wgpu.rs/ +### [Fyrox] + +![Animation Editor](animation_editor.png) + +[Fyrox] ([Discord][fyrox_discord], [Twitter][fyrox_twitter]) is a game engine that +aims to be easy to use and provide a large set of out-of-the-box features. In November +it got a lot of new functionality and improved existing: + +- Major animation system rework +- New animation editor +- Reworked animation blending state machine editor +- Major improvements to the curve editor widget +- Curve-based animation system +- Smart placement mode for move gizmo +- Node and property selectors +- Better WebAssembly support - asynchronous scene loading and WASM project template +- Various improvements for project template generator +- Lots of bug fixes + +[Fyrox]: https://github.com/FyroxEngine/Fyrox +[fyrox_discord]: https://discord.com/invite/xENF5Uh +[fyrox_twitter]: https://twitter.com/DmitryNStepanov + ## Learning Material Updates ## Tooling Updates