diff --git a/content/news/037/bevy_kira_audio_settings.png b/content/news/037/bevy_kira_audio_settings.png new file mode 100644 index 000000000..1aeec72aa Binary files /dev/null and b/content/news/037/bevy_kira_audio_settings.png differ diff --git a/content/news/037/index.md b/content/news/037/index.md index e914eba7c..b55e129d7 100644 --- a/content/news/037/index.md +++ b/content/news/037/index.md @@ -119,6 +119,29 @@ and libraries, e.g. bevy, egui, and [nannou]. [examples]: https://github.com/rksm/hot-lib-reloader-rs/tree/master/examples [nannou]: https://youtu.be/hyyeLtJ7SQk +### [bevy_kira_audio] + + +_Configuring a sound when playing it_ + +[bevy_kira_audio] by [@nikl_me] is an alternative audio plugin for the [Bevy] +game engine. It uses [Kira] as its audio library and aims to integrate +well with Bevy's ECS. + +Last month saw the release of versions [0.11.0] and [0.12.0]. With the +latest version, sound settings like volume, playback-rate, or panning can +be adjusted directly when playing audio. The screenshot above shows the new API +with multiple example settings. The plugin now also offers control +over single sound instances via asset handles and will apply configurable +tweens to most operations. + +[bevy_kira_audio]: https://github.com/NiklasEi/bevy_kira_audio/ +[Kira]: https://github.com/tesselode/kira +[@nikl_me]: https://twitter.com/nikl_me +[Bevy]: https://bevyengine.org/ +[0.11.0]: https://github.com/NiklasEi/bevy_kira_audio/blob/main/CHANGELOG.md#v0110 +[0.12.0]: https://github.com/NiklasEi/bevy_kira_audio/blob/main/CHANGELOG.md#v0120 + ## Popular Workgroup Issues in Github <!-- Up to 10 links to interesting issues -->