diff --git a/content/news/035/hgs_35.jpg b/content/news/035/hgs_35.jpg new file mode 100644 index 000000000..319ddd15c Binary files /dev/null and b/content/news/035/hgs_35.jpg differ diff --git a/content/news/035/index.md b/content/news/035/index.md index da097100d..29481b69e 100644 --- a/content/news/035/index.md +++ b/content/news/035/index.md @@ -126,6 +126,33 @@ form][gamedev-meetup-form]. ## Game Updates +### [Hydrofoil Generation] + +![hgs_screen](hgs_35.jpg) + +[Hydrofoil Generation] +([Steam][hgs_steam], [Facebook][hgs_facebook], [Discord][hgs_discord]) +is a realistic sailing/foiling inshore simulator in development for PC/Steam +that will put you in the driving seat of modern competitive sailing. +Hydrofoil Generation is based on a custom made DirectX 11 based engine in +Rust. + +June saw a lot of features added to the game, most notables being "New TV +Overlays", "Control Assists", "Ropes Rendering" plus several physics +improvement. Stefano Casillo, the developer went through all of them in +a recent [devlog][hgs_devlog]. + +Work on July will focus on the physics implementation of a new boat, a +foiling multihull coming with her own set of new challenges. + +Hydrofoil Generation is targeting a Q4 2022 Early Access release on Steam. + +[Hydrofoil Generation]: https://hydrofoil-generation.com/ +[hgs_facebook]: https://facebook.com/HydrofoilGenerationSailing/ +[hgs_discord]: https://discord.gg/DtKgt2duAy/ +[hgs_steam]: https://store.steampowered.com/app/1448820/Hydrofoil_Generation/ +[hgs_devlog]: https://youtu.be/AqwqyL9RqAk + ### [RuggRogue] ![RuggRogue gameplay screenshot](ruggrogue.png)